Searched refs:D3DSTREAMSOURCE_INSTANCEDATA (Results 1 – 4 of 4) sorted by relevance
861 if (context->stream_freq[b] & D3DSTREAMSOURCE_INSTANCEDATA) in update_vertex_elements()1561 if (Setting & D3DSTREAMSOURCE_INSTANCEDATA) in CSMT_ITEM_NO_WAIT()2053 if (src->stream_freq[i] & D3DSTREAMSOURCE_INSTANCEDATA)3247 if (state->stream_freq[b] & D3DSTREAMSOURCE_INSTANCEDATA) in update_vertex_elements_sw()
3528 user_assert(StreamNumber != 0 || !(Setting & D3DSTREAMSOURCE_INSTANCEDATA), in NineDevice9_SetStreamSourceFreq()3530 user_assert(!((Setting & D3DSTREAMSOURCE_INSTANCEDATA) && in NineDevice9_SetStreamSourceFreq()
350 #define D3DSTREAMSOURCE_INSTANCEDATA (2 << 30) macro
5692 instanceData = instanceData || (streamSourceFreq[stream] & D3DSTREAMSOURCE_INSTANCEDATA) != 0; in instanceData()5747 if(instancing && streamSourceFreq[stream] & D3DSTREAMSOURCE_INSTANCEDATA) in bindVertexStreams()5749 int instanceFrequency = streamSourceFreq[stream] & ~D3DSTREAMSOURCE_INSTANCEDATA; in bindVertexStreams()