Searched refs:DBG_UNSAFE_MATH (Results 1 – 4 of 4) sorted by relevance
104 #define DBG_UNSAFE_MATH (1llu << 49) macro
716 { "unsafemath", DBG_UNSAFE_MATH, "Enable unsafe math shader optimizations" },
1282 bool unsafe_fpmath = (sscreen->b.debug_flags & DBG_UNSAFE_MATH) != 0; in si_llvm_context_init()
5510 if (ctx->screen->b.debug_flags & DBG_UNSAFE_MATH) { in si_create_function()