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Searched refs:DEPTH_EQUAL (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/Renderer/
DContext.hpp122 DEPTH_EQUAL, enumerator
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp443 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp533 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1849 case GL_EQUAL: return sw::DEPTH_EQUAL; in ConvertDepthComparison()
/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp2512 renderer->setDepthCompare(sw::DEPTH_EQUAL); in SetRenderState()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp452 case DEPTH_EQUAL: in depthTest()
/external/swiftshader/src/D3D9/
DDirect3DDevice9.cpp3232 renderer->setDepthCompare(sw::DEPTH_EQUAL); in SetRenderState()