Searched refs:DEPTH_STENCIL_STATE (Results 1 – 8 of 8) sorted by relevance
125 r->state.DEPTH_STENCIL_STATE = in gen6_emit_draw_dynamic_cc()451 render->state.DEPTH_STENCIL_STATE = in ilo_render_emit_rectlist_dynamic_states()
274 r->state.DEPTH_STENCIL_STATE); in gen7_draw_common_pointers_2()786 r->state.DEPTH_STENCIL_STATE); in ilo_render_emit_rectlist_commands_gen7()
373 r->state.DEPTH_STENCIL_STATE, in gen6_draw_common_pointers_2()918 r->state.DEPTH_STENCIL_STATE, r->state.COLOR_CALC_STATE); in ilo_render_emit_rectlist_commands_gen6()
104 uint32_t DEPTH_STENCIL_STATE; member
209 struct GENX(DEPTH_STENCIL_STATE) depth_stencil = { in genX()
662 struct GENX(DEPTH_STENCIL_STATE) depth_stencil = {
38 0x12300094: 0x00007ec1: pointer to DEPTH_STENCIL_STATE at 0x00007ec0 (changed)
975 struct GENX(DEPTH_STENCIL_STATE) ds = { 0 }; in blorp_emit_depth_stencil_state()