Searched refs:DepthMask (Results 1 – 19 of 19) sorted by relevance
113 if (ctx->Driver.DepthMask) in _mesa_DepthMask()114 ctx->Driver.DepthMask( ctx, flag ); in _mesa_DepthMask()
555 void (*DepthMask)(struct gl_context *ctx, GLboolean flag); member
136 driver->DepthMask = NULL; in _mesa_init_driver_functions()237 ctx->Driver.DepthMask(ctx, ctx->Depth.Mask); in _mesa_init_driver_state()
125 GET_PROC(DepthMask); in GrGLMakeAssembledGLInterface()487 GET_PROC(DepthMask); in GrGLMakeAssembledGLESInterface()
366 GL_CALL(DepthMask(GR_GL_FALSE)); in onResetContext()
125 GET_PROC(DepthMask); in GrGLMakeAssembledGLInterface()619 GET_PROC(DepthMask); in GrGLMakeAssembledGLESInterface()
516 ctx->Driver.DepthMask = nouveau_depth_mask; in nouveau_state_init()
194 void DepthMask(GLboolean flag);740 return es1::DepthMask(flag); in glDepthMask()1464 this->glDepthMask = es1::DepthMask; in LibGLES_CMexports()
1140 void DepthMask(GLboolean flag) in DepthMask() function
63 void DepthMask(GLboolean flag);447 return es2::DepthMask(flag); in glDepthMask()1258 this->glDepthMask = es2::DepthMask; in LibGLESv2exports()
1378 void DepthMask(GLboolean flag) in DepthMask() function
261 void (GLAPIENTRY * DepthMask)(GLboolean);
1122 functions->DepthMask = i830DepthMask; in i830InitStateFuncs()
1063 functions->DepthMask = i915DepthMask; in i915InitStateFunctions()
777 { "glDepthMask", _O(DepthMask) },
2145 ctx->Driver.DepthMask = radeonDepthMask; in radeonInitStateFuncs()
2383 functions->DepthMask = r200DepthMask; in r200InitStateFuncs()
453 #define glDepthMask MANGLE(DepthMask)