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/external/swiftshader/third_party/LLVM/lib/CodeGen/
DShrinkWrapping.cpp654 MachineBasicBlock* EXB = exitBlocks[i]; in addUsesForTopLevelLoops() local
655 if (! CSRUsed[EXB].contains(loopSpills)) { in addUsesForTopLevelLoops()
656 CSRUsed[EXB] |= loopSpills; in addUsesForTopLevelLoops()
661 << getBasicBlockName(EXB) << "\n"); in addUsesForTopLevelLoops()
662 if (EXB->succ_size() > 1 || EXB->pred_size() > 1) in addUsesForTopLevelLoops()
663 blks.push_back(EXB); in addUsesForTopLevelLoops()