Searched refs:EmitEdgeDistanceEquation (Results 1 – 12 of 12) sorted by relevance
/external/skqp/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 34 void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder* s, in EmitEdgeDistanceEquation() function in GrCCCoverageProcessor::Shader
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D | GrCCQuadraticShader.cpp | 31 Shader::EmitEdgeDistanceEquation(s, "edgept0", "edgept1", fEdgeDistanceEquation.c_str()); in emitSetupCode()
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D | GrCCCubicShader.cpp | 75 Shader::EmitEdgeDistanceEquation(s, "edgept0", "edgept1", fEdgeDistanceEquation.c_str()); in emitSetupCode()
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D | GrCCCoverageProcessor.h | 178 static void EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder*, const char* leftPt,
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D | GrCCCoverageProcessor_GSImpl.cpp | 261 Shader::EmitEdgeDistanceEquation(g, "left", "right", "float3 edge_distance_equation"); in onEmitGeometryShader()
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D | GrCCCoverageProcessor_VSImpl.cpp | 279 Shader::EmitEdgeDistanceEquation(v, "bloatpoint", "corner", in emitVertexPosition()
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/external/skia/src/gpu/ccpr/ |
D | GrCCCoverageProcessor.cpp | 34 void GrCCCoverageProcessor::Shader::EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder* s, in EmitEdgeDistanceEquation() function in GrCCCoverageProcessor::Shader
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D | GrCCQuadraticShader.cpp | 31 Shader::EmitEdgeDistanceEquation(s, "edgept0", "edgept1", fEdgeDistanceEquation.c_str()); in emitSetupCode()
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D | GrCCCubicShader.cpp | 75 Shader::EmitEdgeDistanceEquation(s, "edgept0", "edgept1", fEdgeDistanceEquation.c_str()); in emitSetupCode()
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D | GrCCCoverageProcessor.h | 187 static void EmitEdgeDistanceEquation(GrGLSLVertexGeoBuilder*, const char* leftPt,
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D | GrCCCoverageProcessor_GSImpl.cpp | 270 Shader::EmitEdgeDistanceEquation(g, "left", "right", "float3 edge_distance_equation"); in onEmitGeometryShader()
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D | GrCCCoverageProcessor_VSImpl.cpp | 289 Shader::EmitEdgeDistanceEquation(v, "bloatpoint", "corner", in emitVertexPosition()
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