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Searched refs:FLUSH_VERTICES (Results 1 – 25 of 54) sorted by relevance

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/external/mesa3d/src/mesa/main/
Denable.c107 FLUSH_VERTICES(ctx, _NEW_PROGRAM); in client_state()
127 FLUSH_VERTICES(ctx, _NEW_ARRAY); in client_state()
229 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in enable_texture()
244 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); in _mesa_set_multisample()
261 FLUSH_VERTICES(ctx, _NEW_BUFFERS); in _mesa_set_framebuffer_srgb()
296 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_set_enable()
304 FLUSH_VERTICES(ctx, _NEW_EVAL); in _mesa_set_enable()
312 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_set_enable()
335 FLUSH_VERTICES(ctx, _NEW_TRANSFORM); in _mesa_set_enable()
351 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_set_enable()
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Dhint.c57 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
65 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
73 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
81 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
89 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
99 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
109 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
119 FLUSH_VERTICES(ctx, _NEW_HINT); in _mesa_Hint()
Dpixel.c54 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelZoom()
195 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelMapfv()
236 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelMapuiv()
291 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelMapusv()
501 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelTransferf()
507 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelTransferf()
513 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelTransferf()
519 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelTransferf()
525 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelTransferf()
531 FLUSH_VERTICES(ctx, _NEW_PIXEL); in _mesa_PixelTransferf()
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Dfog.c114 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
124 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
130 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
137 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
146 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
152 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
171 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
184 FLUSH_VERTICES(ctx, _NEW_FOG); in _mesa_Fogfv()
Dpoints.c56 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointSize()
120 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointParameterfv()
134 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointParameterfv()
145 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointParameterfv()
156 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointParameterfv()
173 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointParameterfv()
196 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_PointParameterfv()
Dpolygon.c69 FLUSH_VERTICES(ctx, _NEW_POLYGON); in _mesa_CullFace()
104 FLUSH_VERTICES(ctx, _NEW_POLYGON); in _mesa_FrontFace()
147 FLUSH_VERTICES(ctx, _NEW_POLYGON); in _mesa_PolygonMode()
154 FLUSH_VERTICES(ctx, _NEW_POLYGON); in _mesa_PolygonMode()
165 FLUSH_VERTICES(ctx, _NEW_POLYGON); in _mesa_PolygonMode()
189 FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE); in _mesa_PolygonStipple()
247 FLUSH_VERTICES(ctx, _NEW_POLYGON); in _mesa_polygon_offset_clamp()
Dfeedback.c88 FLUSH_VERTICES(ctx, _NEW_RENDERMODE); /* Always flush */ in _mesa_FeedbackBuffer()
102 FLUSH_VERTICES(ctx, 0); in _mesa_PassThrough()
173 FLUSH_VERTICES(ctx, _NEW_RENDERMODE); in _mesa_SelectBuffer()
273 FLUSH_VERTICES(ctx, 0); in _mesa_InitNames()
313 FLUSH_VERTICES(ctx, _NEW_RENDERMODE); in _mesa_LoadName()
347 FLUSH_VERTICES(ctx, _NEW_RENDERMODE); in _mesa_PushName()
377 FLUSH_VERTICES(ctx, _NEW_RENDERMODE); in _mesa_PopName()
420 FLUSH_VERTICES(ctx, _NEW_RENDERMODE); in _mesa_RenderMode()
Dstencil.c160 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilFuncSeparateATI()
206 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilFunc()
227 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilFunc()
266 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilMask()
281 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilMask()
335 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilOp()
356 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilOp()
426 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilOpSeparate()
438 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilOpSeparate()
469 FLUSH_VERTICES(ctx, _NEW_STENCIL); in _mesa_StencilFuncSeparate()
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Dlight.c55 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_ShadeModel()
88 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_ProvokingVertex()
112 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
118 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
124 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
131 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
142 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
150 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
157 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
171 FLUSH_VERTICES(ctx, _NEW_LIGHT); in _mesa_light()
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Dblend.c262 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendFuncSeparate()
327 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendFuncSeparateiARB()
451 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendEquation()
493 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendEquationiARB()
559 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendEquationSeparate()
612 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendEquationSeparateiARB()
648 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_BlendColor()
692 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_AlphaFunc()
752 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_LogicOp()
768 FLUSH_VERTICES(ctx, _NEW_COLOR); in _mesa_IndexMask()
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Dmatrix.c72 FLUSH_VERTICES(ctx, 0); in _mesa_Frustum()
115 FLUSH_VERTICES(ctx, 0); in _mesa_Ortho()
287 FLUSH_VERTICES(ctx, 0); in _mesa_PopMatrix()
325 FLUSH_VERTICES(ctx, 0); in _mesa_LoadIdentity()
360 FLUSH_VERTICES(ctx, 0); in _mesa_LoadMatrixf()
391 FLUSH_VERTICES(ctx, 0); in _mesa_MultMatrixf()
416 FLUSH_VERTICES(ctx, 0); in _mesa_Rotatef()
442 FLUSH_VERTICES(ctx, 0); in _mesa_Scalef()
466 FLUSH_VERTICES(ctx, 0); in _mesa_Translatef()
Dtexenv.c80 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_env_mode()
96 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_env_color()
154 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_combiner_mode()
161 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_combiner_mode()
252 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_combiner_source()
334 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_combiner_operand()
369 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_combiner_scale()
375 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in set_combiner_scale()
447 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in _mesa_TexEnvfv()
478 FLUSH_VERTICES(ctx, _NEW_POINT); in _mesa_TexEnvfv()
Ddepth.c86 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_DepthFunc()
110 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_DepthMask()
141 FLUSH_VERTICES(ctx, _NEW_DEPTH); in _mesa_DepthBoundsEXT()
Dvarray.c148 FLUSH_VERTICES(ctx, _NEW_ARRAY); in vertex_attrib_binding()
177 FLUSH_VERTICES(ctx, _NEW_ARRAY); in _mesa_bind_vertex_buffer()
208 FLUSH_VERTICES(ctx, _NEW_ARRAY); in vertex_binding_divisor()
291 FLUSH_VERTICES(ctx, 0); in _mesa_update_array_format()
558 FLUSH_VERTICES(ctx, 0); in _mesa_VertexPointer()
577 FLUSH_VERTICES(ctx, 0); in _mesa_NormalPointer()
599 FLUSH_VERTICES(ctx, 0); in _mesa_ColorPointer()
613 FLUSH_VERTICES(ctx, 0); in _mesa_FogCoordPointer()
628 FLUSH_VERTICES(ctx, 0); in _mesa_IndexPointer()
648 FLUSH_VERTICES(ctx, 0); in _mesa_SecondaryColorPointer()
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Dmultisample.c44 FLUSH_VERTICES(ctx, 0); in _mesa_SampleCoverage()
118 FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); in _mesa_SampleMaski()
136 FLUSH_VERTICES(ctx, 0); in _mesa_MinSampleShading()
Darbprogram.c108 FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); in _mesa_BindProgramARB()
138 FLUSH_VERTICES(ctx, 0); in _mesa_DeleteProgramsARB()
319 FLUSH_VERTICES(ctx, _NEW_PROGRAM); in _mesa_ProgramStringARB()
440 FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); in _mesa_ProgramEnvParameter4fARB()
462 FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); in _mesa_ProgramEnvParameter4fvARB()
478 FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); in _mesa_ProgramEnvParameters4fvEXT()
545 FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); in _mesa_ProgramLocalParameter4fARB()
571 FLUSH_VERTICES(ctx, _NEW_PROGRAM_CONSTANTS); in _mesa_ProgramLocalParameters4fvEXT()
Dlines.c75 FLUSH_VERTICES(ctx, _NEW_LINE); in _mesa_LineWidth()
109 FLUSH_VERTICES(ctx, _NEW_LINE); in _mesa_LineStipple()
Dclear.c146 FLUSH_VERTICES(ctx, 0); in _mesa_Clear()
328 FLUSH_VERTICES(ctx, 0); in _mesa_ClearBufferiv()
426 FLUSH_VERTICES(ctx, 0); in _mesa_ClearBufferuiv()
497 FLUSH_VERTICES(ctx, 0); in _mesa_ClearBufferfv()
597 FLUSH_VERTICES(ctx, 0); in _mesa_ClearBufferfi()
Ddrawpix.c52 FLUSH_VERTICES(ctx, 0); in _mesa_DrawPixels()
196 FLUSH_VERTICES(ctx, 0); in _mesa_CopyPixels()
303 FLUSH_VERTICES(ctx, 0); in _mesa_Bitmap()
Dtexgen.c136 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in _mesa_TexGenfv()
150 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in _mesa_TexGenfv()
172 FLUSH_VERTICES(ctx, _NEW_TEXTURE); in _mesa_TexGenfv()
Dbuffers.c273 FLUSH_VERTICES(ctx, 0); in draw_buffer()
360 FLUSH_VERTICES(ctx, 0); in draw_buffers()
581 FLUSH_VERTICES(ctx, _NEW_BUFFERS); in updated_drawbuffers()
748 FLUSH_VERTICES(ctx, 0); in read_buffer()
Dviewport.c98 FLUSH_VERTICES(ctx, 0); in _mesa_Viewport()
272 FLUSH_VERTICES(ctx, 0); in _mesa_DepthRange()
450 FLUSH_VERTICES(ctx, _NEW_TRANSFORM | _NEW_VIEWPORT); in _mesa_ClipControl()
Dscissor.c51 FLUSH_VERTICES(ctx, _NEW_SCISSOR); in set_scissor_no_notify()
256 FLUSH_VERTICES(ctx, _NEW_SCISSOR); in _mesa_WindowRectanglesEXT()
Dtransformfeedback.c460 FLUSH_VERTICES(ctx, 0); in _mesa_BeginTransformFeedback()
504 FLUSH_VERTICES(ctx, 0); in _mesa_EndTransformFeedback()
1168 FLUSH_VERTICES(ctx, 0); in _mesa_PauseTransformFeedback()
1207 FLUSH_VERTICES(ctx, 0); in _mesa_ResumeTransformFeedback()
Datifragshader.c228 FLUSH_VERTICES(ctx, _NEW_PROGRAM); in _mesa_BindFragmentShaderATI()
291 FLUSH_VERTICES(ctx, _NEW_PROGRAM); in _mesa_DeleteFragmentShaderATI()
320 FLUSH_VERTICES(ctx, _NEW_PROGRAM); in _mesa_BeginFragmentShaderATI()
780 FLUSH_VERTICES(ctx, _NEW_PROGRAM); in _mesa_SetFragmentShaderConstantATI()

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