Searched refs:FastUI2D (Results 1 – 6 of 6) sorted by relevance
72 inline double FastUI2D(unsigned x) { in FastUI2D() function
122 value == FastUI2D(FastD2UI(value)); in IsUint32Double()150 return FastUI2D(result & kBottomBitMask) == value; in DoubleToUint32IfEqualToSelf()
1327 return NewHeapNumber(FastUI2D(value), IMMUTABLE, pretenure); in NewNumberFromUint()
3516 value == i::FastUI2D(i::FastD2UI(value)); in IsUint32()
117 if (m.HasValue()) return ReplaceNumber(FastUI2D(m.Value())); in Reduce()
643 if (m.HasValue()) return ReplaceFloat64(FastUI2D(m.Value())); in Reduce()