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Searched refs:Float32Constant (Results 1 – 14 of 14) sorted by relevance

/external/v8/src/compiler/
Dmachine-operator-reducer.h34 Node* Float32Constant(volatile float value); in NON_EXPORTED_BASE()
61 return Replace(Float32Constant(value)); in NON_EXPORTED_BASE()
Djs-graph.cc240 Node* JSGraph::Float32Constant(float value) { in Float32Constant() function in v8::internal::compiler::JSGraph
243 *loc = graph()->NewNode(common()->Float32Constant(value)); in Float32Constant()
Djs-graph.h116 Node* Float32Constant(float value); in NON_EXPORTED_BASE()
Drepresentation-change.cc440 return jsgraph()->Float32Constant( in GetFloat32RepresentationFor()
455 return jsgraph()->Float32Constant(0.0f); in GetFloat32RepresentationFor()
743 jsgraph()->Float32Constant(0.0), node); in GetBitRepresentationFor()
Dcommon-operator.h339 const Operator* Float32Constant(volatile float); in NON_EXPORTED_BASE()
Dmachine-operator-reducer.cc28 Node* MachineOperatorReducer::Float32Constant(volatile float value) { in Float32Constant() function in v8::internal::compiler::MachineOperatorReducer
29 return graph()->NewNode(common()->Float32Constant(value)); in Float32Constant()
1413 ? Float32Constant(static_cast<float>(m.left().Value())) in ReduceFloat64Compare()
1417 ? Float32Constant(static_cast<float>(m.right().Value())) in ReduceFloat64Compare()
Dwasm-compiler.h148 Node* Float32Constant(float value);
Draw-machine-assembler.h96 Node* Float32Constant(float value) { in Float32Constant() function
97 return AddNode(common()->Float32Constant(value)); in Float32Constant()
Dopcodes.h42 V(Float32Constant) \
Dcommon-operator.cc1039 const Operator* CommonOperatorBuilder::Float32Constant(volatile float value) { in Float32Constant() function in v8::internal::compiler::CommonOperatorBuilder
Dwasm-compiler.cc274 return jsgraph()->Float32Constant(bit_cast<float>(0xdeadbeef)); in GetTrapValue()
1052 Node* WasmGraphBuilder::Float32Constant(float value) { in Float32Constant() function in v8::internal::compiler::WasmGraphBuilder
1053 return jsgraph()->Float32Constant(value); in Float32Constant()
Dsimplified-lowering.cc3038 jsgraph()->Float32Constant(std::numeric_limits<float>::quiet_NaN()); in DoLoadBuffer()
/external/v8/src/wasm/
Dfunction-body-decoder.cc659 return builder_->Float32Constant(0); in DefaultValue()
1048 Push(kWasmF32, BUILD(Float32Constant, operand.value)); in DecodeFunctionBody()
/external/swiftshader/third_party/subzero/src/
DWasmTranslator.cpp379 Node Float32Constant(float Value) { in Float32Constant() function in IceBuilder