/external/mesa3d/src/mesa/main/ |
D | es1_conversion.h | 27 #ifndef GL_APIENTRY 28 #define GL_APIENTRY GLAPIENTRY macro 31 void GL_APIENTRY 34 void GL_APIENTRY 37 void GL_APIENTRY 40 void GL_APIENTRY 43 void GL_APIENTRY 46 void GL_APIENTRY 49 void GL_APIENTRY 52 void GL_APIENTRY [all …]
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D | es1_conversion.c | 32 void GL_APIENTRY 38 void GL_APIENTRY 47 void GL_APIENTRY 53 void GL_APIENTRY 66 void GL_APIENTRY 79 void GL_APIENTRY 88 void GL_APIENTRY 97 void GL_APIENTRY 104 void GL_APIENTRY 115 void GL_APIENTRY [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 809 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 810 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 811 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLc… 812 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 813 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 814 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 815 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 816 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLflo… 817 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 818 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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/external/mesa3d/include/GLES/ |
D | gl.h | 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 597 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 601 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLflo… 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); [all …]
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D | glext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 565 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 574 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen… 583 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 612 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort heig… 613 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 614 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed heig… 615 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 616 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 617 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); [all …]
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/external/swiftshader/include/GLES/ |
D | gl.h | 404 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref); 405 GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 406 GL_API void GL_APIENTRY glClearDepthf (GLfloat d); 407 GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn); 408 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 409 GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 410 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 411 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 412 GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat … 413 GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation); [all …]
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D | glext.h | 38 #define GL_APIENTRYP GL_APIENTRY* 63 GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 64 GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 81 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 93 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen… 105 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 144 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort heig… 145 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 146 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed heig… 147 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 593 GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref); 594 GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); 595 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); 596 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 597 GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 598 GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar); 599 GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param); 600 GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params); 601 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLflo… 602 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); [all …]
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D | glext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 565 GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha); 574 GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLen… 583 GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode); 612 GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort heig… 613 GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height); 614 GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed heig… 615 GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords); 616 GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords); 617 GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords); [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 474 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLcha… 477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 481 GL_APICALL void GL_APIENTRY glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLcl… 482 GL_APICALL void GL_APIENTRY glBlendEquation ( GLenum mode ); 483 GL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); [all …]
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D | gl2ext.h | 16 # define GL_APIENTRYP GL_APIENTRY* 986 GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 987 GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES im… 1018 GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length… 1019 GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const GLvoid *… 1029 GL_APICALL void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 1030 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 1031 GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid** params); 1076 GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLs… 1077 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yo… [all …]
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D | gl2platform.h | 26 #ifndef GL_APIENTRY 27 #define GL_APIENTRY KHRONOS_APIENTRY macro
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/external/mesa3d/src/mapi/glapi/ |
D | glapi_dispatch.c | 100 GL_API void GL_APIENTRY glClearDepthf (GLclampf depth); 101 GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation); 102 GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLflo… 103 GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]); 104 GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat… 106 GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref); 107 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha); 108 GL_API void GL_APIENTRY glClearDepthx (GLclampx depth); 109 GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation); 110 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha); [all …]
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 42 #define GL_APIENTRYP GL_APIENTRY* 523 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 524 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 525 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 526 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 527 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 528 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 529 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 530 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 531 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); [all …]
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D | gl31.h | 42 #define GL_APIENTRYP GL_APIENTRY* 523 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 524 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 525 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 526 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 527 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 528 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 529 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 530 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 531 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); [all …]
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D | gl32.h | 42 #define GL_APIENTRYP GL_APIENTRY* 523 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 524 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 525 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 526 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 527 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 528 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 529 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 530 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 531 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); [all …]
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 40 #define GL_APIENTRYP GL_APIENTRY* 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); [all …]
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 40 #define GL_APIENTRYP GL_APIENTRY* 526 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 527 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 529 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 530 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 531 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 532 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 533 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 534 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); [all …]
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D | gl2ext.h | 38 #define GL_APIENTRYP GL_APIENTRY* 72 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 89 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs… 143 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, … 144 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 145 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar… 146 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… 147 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL… 148 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 149 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const… [all …]
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 42 #define GL_APIENTRYP GL_APIENTRY* 523 GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 524 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 525 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name); 526 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 527 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 528 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 529 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 530 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 531 GL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); [all …]
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D | gl2ext.h | 40 #define GL_APIENTRYP GL_APIENTRY* 78 GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 95 typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLs… 149 GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, … 150 GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum … 151 GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userPar… 152 GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sourc… 153 GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GL… 154 GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 155 GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const… [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | main.cpp | 541 GL_API void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture() 546 GL_API void GL_APIENTRY glAlphaFunc(GLenum func, GLclampf ref) in glAlphaFunc() 551 GL_API void GL_APIENTRY glAlphaFuncx(GLenum func, GLclampx ref) in glAlphaFuncx() 556 GL_API void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() 561 GL_API void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() 566 GL_API void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES() 571 GL_API void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES() 576 GL_API void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture() 581 GL_API void GL_APIENTRY glBlendEquationOES(GLenum mode) in glBlendEquationOES() 586 GL_API void GL_APIENTRY glBlendEquationSeparateOES(GLenum modeRGB, GLenum modeAlpha) in glBlendEquationSeparateOES() [all …]
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.cpp | 228 GL_APICALL void GL_APIENTRY glActiveTexture(GLenum texture) in glActiveTexture() 233 GL_APICALL void GL_APIENTRY glAttachShader(GLuint program, GLuint shader) in glAttachShader() 238 GL_APICALL void GL_APIENTRY glBeginQueryEXT(GLenum target, GLuint name) in glBeginQueryEXT() 243 GL_APICALL void GL_APIENTRY glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) in glBindAttribLocation() 248 GL_APICALL void GL_APIENTRY glBindBuffer(GLenum target, GLuint buffer) in glBindBuffer() 253 GL_APICALL void GL_APIENTRY glBindFramebuffer(GLenum target, GLuint framebuffer) in glBindFramebuffer() 258 GL_APICALL void GL_APIENTRY glBindFramebufferOES(GLenum target, GLuint framebuffer) in glBindFramebufferOES() 263 GL_APICALL void GL_APIENTRY glBindRenderbuffer(GLenum target, GLuint renderbuffer) in glBindRenderbuffer() 268 GL_APICALL void GL_APIENTRY glBindRenderbufferOES(GLenum target, GLuint renderbuffer) in glBindRenderbufferOES() 273 GL_APICALL void GL_APIENTRY glBindTexture(GLenum target, GLuint texture) in glBindTexture() [all …]
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D | libGLESv3.cpp | 213 GL_APICALL void GL_APIENTRY glReadBuffer(GLenum src) in glReadBuffer() 286 GL_APICALL void GL_APIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei coun… in glDrawRangeElements() 335 GL_APICALL void GL_APIENTRY glTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei … in glTexImage3D() 395 GL_APICALL void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffse… in glTexSubImage3D() 443 GL_APICALL void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yo… in glCopyTexSubImage3D() 506 GL_APICALL void GL_APIENTRY glCompressedTexImage3D(GLenum target, GLint level, GLenum internalforma… in glCompressedTexImage3D() 563 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GL… in glCompressedTexSubImage3D() 660 GL_APICALL void GL_APIENTRY glGenQueries(GLsizei n, GLuint *ids) in glGenQueries() 680 GL_APICALL void GL_APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids) in glDeleteQueries() 700 GL_APICALL GLboolean GL_APIENTRY glIsQuery(GLuint id) in glIsQuery() [all …]
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTgles2Ext.h | 83 …typedef void (GL_APIENTRY *PFNGLMULTIDRAWELEMENTS) (GLenum mode, GLsizei *count, GLenum type, cons… 84 typedef void* (GL_APIENTRY *PFNGLMAPBUFFEROES)(GLenum target, GLenum access); 85 typedef GLboolean (GL_APIENTRY *PFNGLUNMAPBUFFEROES)(GLenum target); 86 … typedef void (GL_APIENTRY *PFNGLGETBUFFERPOINTERVOES)(GLenum target, GLenum pname, void** params); 87 …typedef void (GL_APIENTRY * PFNGLMULTIDRAWARRAYS) (GLenum mode, GLint *first, GLsizei *count, GLsi… 88 …typedef void (GL_APIENTRY * PFNGLDISCARDFRAMEBUFFEREXT)(GLenum target, GLsizei numAttachments, con… 90 typedef void (GL_APIENTRY *PFNGLGENQUERIESEXT) (GLsizei n, GLuint *ids); 91 typedef void (GL_APIENTRY *PFNGLDELETEQUERIESEXT) (GLsizei n, const GLuint *ids); 92 typedef GLboolean (GL_APIENTRY *PFNGLISQUERYEXT) (GLuint id); 93 typedef void (GL_APIENTRY *PFNGLBEGINQUERYEXT) (GLenum target, GLuint id); [all …]
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