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Searched refs:GL_BLEND_DST (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/include/GLES/
Dgl.h228 #define GL_BLEND_DST 0x0BE0 macro
/external/swiftshader/include/GLES/
Dgl.h192 #define GL_BLEND_DST 0x0BE0 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h228 #define GL_BLEND_DST 0x0BE0 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h112 { GL_BLEND_DST, CONTEXT_ENUM(Color.Blend[0].DstRGB), NO_EXTRA },
/external/mesa3d/src/mesa/main/
Dget.c2014 case GL_BLEND_DST: in find_value_indexed()
/external/mesa3d/include/GL/
Dgl.h344 #define GL_BLEND_DST 0x0BE0 macro
Dglcorearb.h273 #define GL_BLEND_DST 0x0BE0 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl153 #define GL_BLEND_DST 0x0BE0 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1557 case GL_BLEND_DST: in getQueryParameterNum()
/external/swiftshader/include/GL/
Dglcorearb.h167 #define GL_BLEND_DST 0x0BE0 macro