/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureGatherTests.cpp | 393 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DRgb() 394 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture2DRgb() 395 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTexture2DRgb() 431 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DRg() 432 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture2DRg() 433 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTexture2DRg() 467 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DR() 468 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture2DR() 469 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTexture2DR() 503 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DInt() [all …]
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/external/deqp/modules/gles3/functional/ |
D | es3fFboColorbufferTests.cpp | 262 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 263 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 293 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 294 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 387 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 388 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 435 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 436 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 516 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 517 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() [all …]
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D | es3fTextureFormatTests.cpp | 186 const deUint32 wrapS = GL_CLAMP_TO_EDGE; in iterate() 187 const deUint32 wrapT = GL_CLAMP_TO_EDGE; in iterate() 405 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace() 406 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace() 567 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testLayer() 568 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testLayer() 725 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testSlice() 726 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testSlice() 868 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in iterate() 869 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in iterate() [all …]
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D | es3fTextureSizeTests.cpp | 130 deUint32 wrapS = GL_CLAMP_TO_EDGE; in iterate() 131 deUint32 wrapT = GL_CLAMP_TO_EDGE; in iterate() 278 deUint32 wrapS = GL_CLAMP_TO_EDGE; in testFace() 279 deUint32 wrapT = GL_CLAMP_TO_EDGE; in testFace()
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D | es3fFramebufferBlitTests.cpp | 125 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 558 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 559 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 650 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 651 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 779 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 780 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 809 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 810 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cTextureGatherTests.cpp | 462 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DRgb() 463 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture2DRgb() 464 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTexture2DRgb() 495 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DRg() 496 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture2DRg() 497 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTexture2DRg() 527 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DR() 528 glTexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateTexture2DR() 529 glTexParameteri(target, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in CreateTexture2DR() 563 glTexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateTexture2DInt() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fFboColorbufferTests.cpp | 169 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 170 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render() 171 glTexParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in render() 218 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in render() 219 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in render()
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/external/deqp/modules/gles3/performance/ |
D | es3pTextureCountTests.cpp | 73 deUint32 wrapS = GL_CLAMP_TO_EDGE; in init() 74 deUint32 wrapT = GL_CLAMP_TO_EDGE; in init()
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D | es3pTextureFormatTests.cpp | 111 deUint32 wrapS = GL_CLAMP_TO_EDGE; in init() 112 deUint32 wrapT = GL_CLAMP_TO_EDGE; in init()
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/external/deqp/modules/gles2/performance/ |
D | es2pTextureFormatTests.cpp | 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; in init() 73 deUint32 wrapT = GL_CLAMP_TO_EDGE; in init()
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D | es2pTextureCountTests.cpp | 72 deUint32 wrapS = GL_CLAMP_TO_EDGE; in init() 73 deUint32 wrapT = GL_CLAMP_TO_EDGE; in init()
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D | es2pTextureCases.cpp | 110 …DE_ASSERT(m_powerOfTwo || (!mipmaps && m_wrapS == GL_CLAMP_TO_EDGE && m_wrapT == GL_CLAMP_TO_EDGE)… in init()
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/external/webrtc/talk/app/webrtc/java/android/org/webrtc/ |
D | GlUtil.java | 70 GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_S, GLES20.GL_CLAMP_TO_EDGE); in generateTexture() 71 GLES20.glTexParameterf(target, GLES20.GL_TEXTURE_WRAP_T, GLES20.GL_CLAMP_TO_EDGE); in generateTexture()
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureWrapTests.cpp | 243 { "clamp", GL_CLAMP_TO_EDGE }, in init() 292 …l is_clamp_clamp = (wrapModes[wrapS].mode == GL_CLAMP_TO_EDGE && wrapModes[wrapT].mode == GL_CLAM… in init() 336 GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE, in init()
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D | es2fTextureFormatTests.cpp | 149 const deUint32 wrapS = GL_CLAMP_TO_EDGE; in iterate() 150 const deUint32 wrapT = GL_CLAMP_TO_EDGE; in iterate() 349 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace() 350 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace() 468 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in iterate() 469 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in iterate() 583 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in testFace() 584 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in testFace()
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D | es2fTextureSizeTests.cpp | 129 deUint32 wrapS = GL_CLAMP_TO_EDGE; in iterate() 130 deUint32 wrapT = GL_CLAMP_TO_EDGE; in iterate() 277 deUint32 wrapS = GL_CLAMP_TO_EDGE; in testFace() 278 deUint32 wrapT = GL_CLAMP_TO_EDGE; in testFace()
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/external/autotest/client/deps/glbench/src/ |
D | texturetest.cc | 110 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in Run() 111 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in Run()
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D | windowmanagertest.cc | 27 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in GenerateAndBindTexture() 28 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in GenerateAndBindTexture()
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D | yuvtest.cc | 201 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in SetupTextures() 202 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in SetupTextures()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 467 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in CreateFBO() 468 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in CreateFBO() 568 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); in InitView() 569 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); in InitView() 570 glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); in InitView()
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/external/mesa3d/src/mesa/drivers/common/ |
D | meta_generate_mipmap.c | 223 _mesa_set_sampler_wrap(ctx, mipmap->samp_obj, GL_CLAMP_TO_EDGE, in _mesa_meta_GenerateMipmap() 224 GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE); in _mesa_meta_GenerateMipmap()
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_texstate.c | 122 case GL_CLAMP_TO_EDGE: in translate_wrap_mode() 322 (((ws != GL_CLAMP) && (ws != GL_CLAMP_TO_EDGE)) || in i915_update_tex_unit() 323 ((wt != GL_CLAMP) && (wt != GL_CLAMP_TO_EDGE)))) in i915_update_tex_unit()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Texture.cpp | 109 case GL_CLAMP_TO_EDGE: in setWrapS() 129 case GL_CLAMP_TO_EDGE: in setWrapT() 731 mWrapS = GL_CLAMP_TO_EDGE; in TextureExternal() 732 mWrapT = GL_CLAMP_TO_EDGE; in TextureExternal()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_tex.c | 83 case GL_CLAMP_TO_EDGE: in r200SetTexWrap() 117 case GL_CLAMP_TO_EDGE: in r200SetTexWrap() 153 case GL_CLAMP_TO_EDGE: in r200SetTexWrap()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Texture.cpp | 118 case GL_CLAMP_TO_EDGE: in setWrapS() 138 case GL_CLAMP_TO_EDGE: in setWrapT() 158 case GL_CLAMP_TO_EDGE: in setWrapR() 855 mWrapS = GL_CLAMP_TO_EDGE; in Texture2DRect() 856 mWrapT = GL_CLAMP_TO_EDGE; in Texture2DRect() 857 mWrapR = GL_CLAMP_TO_EDGE; in Texture2DRect() 1874 mWrapS = GL_CLAMP_TO_EDGE; in TextureExternal() 1875 mWrapT = GL_CLAMP_TO_EDGE; in TextureExternal() 1876 mWrapR = GL_CLAMP_TO_EDGE; in TextureExternal()
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