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Searched refs:GL_COLOR_ARRAY (Results 1 – 15 of 15) sorted by relevance

/external/mesa3d/src/glx/
Dsingle2.c165 case GL_COLOR_ARRAY: in get_client_data()
177 retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data); in get_client_data()
193 retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data); in get_client_data()
215 retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data); in get_client_data()
807 case GL_COLOR_ARRAY: in __indirect_glIsEnabled()
Drender2.c337 case GL_COLOR_ARRAY: in __indirect_glEnable()
366 case GL_COLOR_ARRAY: in __indirect_glDisable()
Dvertarr.c199 __indirect_glEnableClientState(GL_COLOR_ARRAY); in __indirect_glInterleavedArrays()
Dindirect_vertex_array.c224 arrays->arrays[1].key = GL_COLOR_ARRAY; in __glXInitVertexArrayState()
1319 a = get_array_entry(arrays, GL_COLOR_ARRAY, 0); in __indirect_glColorPointer()
1997 case GL_COLOR_ARRAY: in __glXPopArrayState()
/external/swiftshader/tests/OGLSimpleCube/
DOGLSimpleCube.cpp111 glEnableClientState(GL_COLOR_ARRAY); in initDisplayList()
120 glDisableClientState(GL_COLOR_ARRAY); in initDisplayList()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c617 glDisableClientState(GL_COLOR_ARRAY); in drawFadeQuad()
623 glEnableClientState(GL_COLOR_ARRAY); in drawFadeQuad()
665 glEnableClientState(GL_COLOR_ARRAY); in appInit()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1209 case GL_COLOR_ARRAY: context->setColorArrayEnabled(false); break; in Disable()
1235 case GL_COLOR_ARRAY: in DisableClientState()
1253 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, false); … in DisableClientState()
1346 case GL_COLOR_ARRAY: context->setColorArrayEnabled(true); break; in Enable()
1372 case GL_COLOR_ARRAY: in EnableClientState()
1390 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, true); … in EnableClientState()
2508 case GL_COLOR_ARRAY: return context->isColorArrayEnabled(); break; in IsEnabled()
/external/mesa3d/src/mesa/main/
Denable.c79 case GL_COLOR_ARRAY: in client_state()
751 case GL_COLOR_ARRAY: in _mesa_set_enable()
1449 case GL_COLOR_ARRAY: in _mesa_IsEnabled()
Dvarray.c1473 _mesa_EnableClientState( GL_COLOR_ARRAY ); in _mesa_InterleavedArrays()
1478 _mesa_DisableClientState( GL_COLOR_ARRAY ); in _mesa_InterleavedArrays()
/external/mesa3d/include/GLES/
Dgl.h157 #define GL_COLOR_ARRAY 0x8076 macro
/external/swiftshader/include/GLES/
Dgl.h132 #define GL_COLOR_ARRAY 0x8076 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h157 #define GL_COLOR_ARRAY 0x8076 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h168 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h175 #define GL_COLOR_ARRAY 0x8076 macro
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp5917 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, false); … in glDisableClientState()
5963 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, true); … in glEnableClientState()