Searched refs:GL_COLOR_ARRAY (Results 1 – 15 of 15) sorted by relevance
/external/mesa3d/src/glx/ |
D | single2.c | 165 case GL_COLOR_ARRAY: in get_client_data() 177 retval = __glXGetArraySize(state, GL_COLOR_ARRAY, 0, data); in get_client_data() 193 retval = __glXGetArrayType(state, GL_COLOR_ARRAY, 0, data); in get_client_data() 215 retval = __glXGetArrayStride(state, GL_COLOR_ARRAY, 0, data); in get_client_data() 807 case GL_COLOR_ARRAY: in __indirect_glIsEnabled()
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D | render2.c | 337 case GL_COLOR_ARRAY: in __indirect_glEnable() 366 case GL_COLOR_ARRAY: in __indirect_glDisable()
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D | vertarr.c | 199 __indirect_glEnableClientState(GL_COLOR_ARRAY); in __indirect_glInterleavedArrays()
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D | indirect_vertex_array.c | 224 arrays->arrays[1].key = GL_COLOR_ARRAY; in __glXInitVertexArrayState() 1319 a = get_array_entry(arrays, GL_COLOR_ARRAY, 0); in __indirect_glColorPointer() 1997 case GL_COLOR_ARRAY: in __glXPopArrayState()
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/external/swiftshader/tests/OGLSimpleCube/ |
D | OGLSimpleCube.cpp | 111 glEnableClientState(GL_COLOR_ARRAY); in initDisplayList() 120 glDisableClientState(GL_COLOR_ARRAY); in initDisplayList()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 617 glDisableClientState(GL_COLOR_ARRAY); in drawFadeQuad() 623 glEnableClientState(GL_COLOR_ARRAY); in drawFadeQuad() 665 glEnableClientState(GL_COLOR_ARRAY); in appInit()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.cpp | 1209 case GL_COLOR_ARRAY: context->setColorArrayEnabled(false); break; in Disable() 1235 case GL_COLOR_ARRAY: in DisableClientState() 1253 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, false); … in DisableClientState() 1346 case GL_COLOR_ARRAY: context->setColorArrayEnabled(true); break; in Enable() 1372 case GL_COLOR_ARRAY: in EnableClientState() 1390 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, true); … in EnableClientState() 2508 case GL_COLOR_ARRAY: return context->isColorArrayEnabled(); break; in IsEnabled()
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/external/mesa3d/src/mesa/main/ |
D | enable.c | 79 case GL_COLOR_ARRAY: in client_state() 751 case GL_COLOR_ARRAY: in _mesa_set_enable() 1449 case GL_COLOR_ARRAY: in _mesa_IsEnabled()
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D | varray.c | 1473 _mesa_EnableClientState( GL_COLOR_ARRAY ); in _mesa_InterleavedArrays() 1478 _mesa_DisableClientState( GL_COLOR_ARRAY ); in _mesa_InterleavedArrays()
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/external/mesa3d/include/GLES/ |
D | gl.h | 157 #define GL_COLOR_ARRAY 0x8076 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 132 #define GL_COLOR_ARRAY 0x8076 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 157 #define GL_COLOR_ARRAY 0x8076 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 168 { GL_COLOR_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_COLOR0].Enabled), NO_EXTRA },
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/external/mesa3d/include/GL/ |
D | gl.h | 175 #define GL_COLOR_ARRAY 0x8076 macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 5917 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, false); … in glDisableClientState() 5963 …case GL_COLOR_ARRAY: context->setVertexAttribArrayEnabled(sw::Color0, true); … in glEnableClientState()
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