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Searched refs:GL_COMPRESSED_RGB (Results 1 – 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/main/
Dtexcompress.c93 case GL_COMPRESSED_RGB: in _mesa_gl_compressed_format_base_format()
Dglformats.c1063 case GL_COMPRESSED_RGB: in _mesa_is_color_format()
1670 case GL_COMPRESSED_RGB: in _mesa_generic_compressed_format_to_uncompressed_format()
2400 case GL_COMPRESSED_RGB: in _mesa_base_tex_format()
Dtexstorage.c239 case GL_COMPRESSED_RGB: in _mesa_is_legal_tex_storage_format()
Dteximage.c2791 internalFormat = GL_COMPRESSED_RGB; in _mesa_choose_texture_format()
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_texture.c310 case GL_COMPRESSED_RGB: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dradeon_texture.c310 case GL_COMPRESSED_RGB: in radeonChooseTextureFormat()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_texture.c187 case GL_COMPRESSED_RGB: in nouveau_choose_tex_format()
/external/mesa3d/src/mesa/state_tracker/
Dst_format.c1229 { GL_COMPRESSED_RGB, 0 },
/external/mesa3d/include/GL/
Dgl.h1772 #define GL_COMPRESSED_RGB 0x84ED macro
Dglcorearb.h535 #define GL_COMPRESSED_RGB 0x84ED macro
Dglext.h176 #define GL_COMPRESSED_RGB 0x84ED macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl712 #define GL_COMPRESSED_RGB 0x84ED macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp4883 is_ok &= Test<1>(GL_COMPRESSED_RGB); in iterate()
8499 GL_COMPRESSED_RGB, in Prepare()
Dgl4cTextureViewTests.cpp935 result = GL_COMPRESSED_RGB; in getGLFormatOfInternalformat()
/external/swiftshader/include/GL/
Dglcorearb.h533 #define GL_COMPRESSED_RGB 0x84ED macro
Dglext.h174 #define GL_COMPRESSED_RGB 0x84ED macro