/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 147 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 183 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 208 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 243 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 256 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 279 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 295 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 311 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 327 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() 343 …getSupportedExtensions(GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_COMPRESSED_TEXTURE_FORMATS, compresse… in init() [all …]
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D | es2fIntegerStateQueryTests.cpp | 2199 …>getTestNamePostfix()).c_str(), "COMPRESSED_TEXTURE_FORMATS", GL_COMPRESSED_TEXTURE_FORMATS, GL_N… in init()
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/external/deqp/framework/opengl/ |
D | gluContextInfo.cpp | 173 gl.getIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, &formats[0]); in operator ()()
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D | gluStrUtil.inl | 1177 case GL_COMPRESSED_TEXTURE_FORMATS: return "GL_COMPRESSED_TEXTURE_FORMATS";
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 294 gl.getIntegerv(GL_COMPRESSED_TEXTURE_FORMATS, &formats[0]); in iterate()
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D | es3fIntegerStateQueryTests.cpp | 2975 …{ "compressed_texture_formats", "COMPRESSED_TEXTURE_FORMATS", GL_COMPRESSED_TEXTURE_FORMATS, GL_N… in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 378 case GL_COMPRESSED_TEXTURE_FORMATS: in glGetIntegerv()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 224 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 283 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 237 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 283 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.cpp | 1306 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerv() 1442 case GL_COMPRESSED_TEXTURE_FORMATS: in getQueryParameterNum() 1595 case GL_COMPRESSED_TEXTURE_FORMATS: in isQueryParameterInt()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1375 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerv() 1491 case GL_COMPRESSED_TEXTURE_FORMATS: in getQueryParameterInfo()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 197 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 195 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 248 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 62 { GL_COMPRESSED_TEXTURE_FORMATS, LOC_CUSTOM, TYPE_INT_N, 0, NO_EXTRA },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 2041 case GL_COMPRESSED_TEXTURE_FORMATS: in getIntegerv() 2503 case GL_COMPRESSED_TEXTURE_FORMATS: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 195 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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D | gl31.h | 195 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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D | gl32.h | 195 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 197 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/mesa3d/include/GL/ |
D | gl.h | 1778 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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D | glcorearb.h | 541 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 758 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 macro
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