Searched refs:GL_CONSTANT (Results 1 – 18 of 18) sorted by relevance
52 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },53 { GL_TEXTURE, GL_PREVIOUS, GL_CONSTANT, GL_CONSTANT },245 state->SourceA[0] = GL_CONSTANT; in calculate_derived_texenv()257 state->SourceRGB[0] = GL_CONSTANT; in calculate_derived_texenv()
218 case GL_CONSTANT: in set_combiner_source()
194 case GL_CONSTANT: return SRC_CONSTANT; in translate_source()
232 case GL_CONSTANT: in i830SetTexEnvCombine()319 case GL_CONSTANT: in i830SetTexEnvCombine()
3821 case GL_CONSTANT: in TexEnvfv()3835 case GL_CONSTANT: in TexEnvfv()3849 case GL_CONSTANT: in TexEnvfv()3863 case GL_CONSTANT: in TexEnvfv()3877 case GL_CONSTANT: in TexEnvfv()3891 case GL_CONSTANT: in TexEnvfv()4076 case GL_CONSTANT: in TexEnvi()4090 case GL_CONSTANT: in TexEnvi()4104 case GL_CONSTANT: in TexEnvi()4118 case GL_CONSTANT: in TexEnvi()[all …]
826 case GL_CONSTANT: return sw::TextureStage::SOURCE_CONSTANT; in ConvertSourceArgument()
120 mState.textureUnit[i].src2RGB = GL_CONSTANT; in Context()123 mState.textureUnit[i].src2Alpha = GL_CONSTANT; in Context()
279 case GL_CONSTANT: in r200UpdateTextureEnv()299 case GL_CONSTANT: in r200UpdateTextureEnv()366 case GL_CONSTANT: in r200UpdateTextureEnv()381 case GL_CONSTANT: in r200UpdateTextureEnv()
98 case GL_CONSTANT: in get_input_source()
118 case GL_CONSTANT: in get_input_source()
154 case GL_CONSTANT: in texture_combine()250 case GL_CONSTANT: in texture_combine()
259 case GL_CONSTANT: in radeonUpdateTextureEnv()304 case GL_CONSTANT: in radeonUpdateTextureEnv()
529 #define GL_CONSTANT 0x8576 macro
386 #define GL_CONSTANT 0x8576 macro
1814 #define GL_CONSTANT 0x8576 macro
216 #define GL_CONSTANT 0x8576 macro
214 #define GL_CONSTANT 0x8576 macro