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Searched refs:GL_CW (Results 1 – 25 of 43) sorted by relevance

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/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv10_state_polygon.c55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? in nv10_emit_front_face()
/external/mesa3d/src/mesa/main/
Dpolygon.c99 if (mode!=GL_CW && mode!=GL_CCW) { in _mesa_FrontFace()
Dstate.c346 ctx->Polygon._FrontBit = (ctx->Polygon.FrontFace == GL_CW); in update_frontbit()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderWinding.cpp179 const unsigned int windingTaken[2] = { GL_CW, GL_CCW }; in iterate()
DesextcTessellationShaderProperties.cpp323 test_2.expected_gen_vertex_order_value = GL_CW; in iterate()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp298 GL_CW in init()
Des2pStateChangeTests.cpp403 gl.frontFace(GL_CW); in init()
945 gl.frontFace(GL_CW); in init()
Des2pRedundantStateChangeTests.cpp369 gl.frontFace(GL_CW); in init()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp333 GL_CW in init()
Des3pStateChangeTests.cpp403 gl.frontFace(GL_CW); in init()
1029 gl.frontFace(GL_CW); in init()
Des3pRedundantStateChangeTests.cpp369 gl.frontFace(GL_CW); in init()
/external/deqp/doc/testspecs/GLES31/
Dfunctional.tessellation.txt88 Each case draws two times, with glFrontFace(GL_CCW) and glFrontFace(GL_CW), and
/external/deqp/modules/gles31/functional/
Des31fProgramStateQueryTests.cpp285 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CW, m_ver… in iterate()
/external/mesa3d/src/mesa/swrast/
Ds_context.c158 = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F; in _swrast_update_polygon()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h164 #define GL_CW 0x0900 macro
/external/mesa3d/include/GLES/
Dgl.h186 #define GL_CW 0x0900 macro
/external/swiftshader/include/GLES/
Dgl.h152 #define GL_CW 0x0900 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h186 #define GL_CW 0x0900 macro
/external/mesa3d/src/mesa/drivers/dri/i915/
Di915_state.c67 if (ctx->Polygon.FrontFace == GL_CW) { in i915_update_stencil()
/external/swiftshader/include/GLES2/
Dgl2.h148 #define GL_CW 0x0900 macro
/external/mesa3d/include/GLES2/
Dgl2.h146 #define GL_CW 0x0900 macro
/external/deqp/framework/opengl/
DgluStrUtil.inl507 case GL_CW: return "GL_CW";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h188 #define GL_CW 0x0900 macro
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c444 int cull_face = (mode == GL_CW) ? RADEON_FFACE_CULL_CW : RADEON_FFACE_CULL_CCW; in radeonFrontFace()
/external/deqp/modules/gles2/functional/
Des2fRasterizationTests.cpp2021 { GL_CW, "_reverse" }, in init()

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