/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nv10_state_polygon.c | 55 PUSH_DATA (push, ctx->Polygon.FrontFace == GL_CW ? in nv10_emit_front_face()
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/external/mesa3d/src/mesa/main/ |
D | polygon.c | 99 if (mode!=GL_CW && mode!=GL_CCW) { in _mesa_FrontFace()
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D | state.c | 346 ctx->Polygon._FrontBit = (ctx->Polygon.FrontFace == GL_CW); in update_frontbit()
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderWinding.cpp | 179 const unsigned int windingTaken[2] = { GL_CW, GL_CCW }; in iterate()
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D | esextcTessellationShaderProperties.cpp | 323 test_2.expected_gen_vertex_order_value = GL_CW; in iterate()
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/external/deqp/modules/gles2/performance/ |
D | es2pStateChangeCallTests.cpp | 298 GL_CW in init()
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D | es2pStateChangeTests.cpp | 403 gl.frontFace(GL_CW); in init() 945 gl.frontFace(GL_CW); in init()
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D | es2pRedundantStateChangeTests.cpp | 369 gl.frontFace(GL_CW); in init()
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/external/deqp/modules/gles3/performance/ |
D | es3pStateChangeCallTests.cpp | 333 GL_CW in init()
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D | es3pStateChangeTests.cpp | 403 gl.frontFace(GL_CW); in init() 1029 gl.frontFace(GL_CW); in init()
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D | es3pRedundantStateChangeTests.cpp | 369 gl.frontFace(GL_CW); in init()
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/external/deqp/doc/testspecs/GLES31/ |
D | functional.tessellation.txt | 88 Each case draws two times, with glFrontFace(GL_CCW) and glFrontFace(GL_CW), and
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/external/deqp/modules/gles31/functional/ |
D | es31fProgramStateQueryTests.cpp | 285 …verifyStateProgramInteger(result, gl, program.getProgram(), GL_TESS_GEN_VERTEX_ORDER, GL_CW, m_ver… in iterate()
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/external/mesa3d/src/mesa/swrast/ |
D | s_context.c | 158 = (ctx->Polygon.FrontFace == GL_CW) ? -1.0F : 1.0F; in _swrast_update_polygon()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 164 #define GL_CW 0x0900 macro
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/external/mesa3d/include/GLES/ |
D | gl.h | 186 #define GL_CW 0x0900 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 152 #define GL_CW 0x0900 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 186 #define GL_CW 0x0900 macro
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i915_state.c | 67 if (ctx->Polygon.FrontFace == GL_CW) { in i915_update_stencil()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 148 #define GL_CW 0x0900 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 146 #define GL_CW 0x0900 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 507 case GL_CW: return "GL_CW";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 188 #define GL_CW 0x0900 macro
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 444 int cull_face = (mode == GL_CW) ? RADEON_FFACE_CULL_CW : RADEON_FFACE_CULL_CCW; in radeonFrontFace()
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/external/deqp/modules/gles2/functional/ |
D | es2fRasterizationTests.cpp | 2021 { GL_CW, "_reverse" }, in init()
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