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Searched refs:GL_FRONT_AND_BACK (Results 1 – 25 of 64) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dstencil.c234 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilFunc()
286 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilMask()
363 ? GL_FRONT : GL_FRONT_AND_BACK), in _mesa_StencilOp()
416 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilOpSeparate()
460 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilFuncSeparate()
498 if (face != GL_FRONT && face != GL_BACK && face != GL_FRONT_AND_BACK) { in _mesa_StencilMaskSeparate()
Dpolygon.c61 if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { in _mesa_CullFace()
150 case GL_FRONT_AND_BACK: in _mesa_PolygonMode()
Dbuffers.c130 case GL_FRONT_AND_BACK: in draw_buffer_enum_to_bitmask()
207 case GL_FRONT_AND_BACK: in read_buffer_enum_to_index()
Dlight.c595 else if (face != GL_FRONT_AND_BACK) { in _mesa_material_bitmask()
1204 ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; in _mesa_init_lighting()
1207 GL_FRONT_AND_BACK, in _mesa_init_lighting()
Des1_conversion.c580 if (face != GL_FRONT_AND_BACK) { in _mesa_Materialx()
602 if (face != GL_FRONT_AND_BACK) { in _mesa_Materialxv()
Dclear.c295 case GL_FRONT_AND_BACK: in make_color_buffer_mask()
/external/deqp/modules/gles2/performance/
Des2pStateChangeCallTests.cpp289 GL_FRONT_AND_BACK in init()
475 GL_FRONT_AND_BACK in init()
663 GL_FRONT_AND_BACK in init()
701 GL_FRONT_AND_BACK in init()
/external/eigen/demos/opengl/
Dquaternion_demo.cpp248 glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Vector4f(0.7, 0.7, 0.7, 1).data()); in drawScene()
249 glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Vector4f(0.8, 0.75, 0.6, 1).data()); in drawScene()
250 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Vector4f(1, 1, 1, 1).data()); in drawScene()
251 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 64); in drawScene()
461 glPolygonMode(GL_FRONT_AND_BACK,GL_FILL); in paintGL()
/external/deqp/modules/gles3/performance/
Des3pStateChangeCallTests.cpp324 GL_FRONT_AND_BACK in init()
510 GL_FRONT_AND_BACK in init()
725 GL_FRONT_AND_BACK in init()
763 GL_FRONT_AND_BACK in init()
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp814 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test()
2107 …getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT_AND_BACK))); in init()
2109 …NamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_AND_BACK))); in init()
2131 …str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT_AND_BACK))); in init()
2132 …str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_FRONT_AND_BACK))); in init()
2140 …TestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT_AND_BACK))); in init()
2142 …NamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_FRONT_AND_BACK))); in init()
2146 …ostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2148 …).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2152 …Postfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT_AND_BACK))); in init()
[all …]
/external/mesa3d/src/mesa/drivers/dri/i965/
Dgen6_clip_state.c126 case GL_FRONT_AND_BACK: in upload_clip_state()
Dgen7_sf_state.c186 case GL_FRONT_AND_BACK: in upload_sf_state()
Dbrw_clip.c181 ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK) in brw_upload_clip_prog()
Dgen8_sf_state.c249 case GL_FRONT_AND_BACK: in upload_raster()
Dgen6_sf_state.c351 case GL_FRONT_AND_BACK: in upload_sf_state()
Dbrw_sf_state.c212 case GL_FRONT_AND_BACK: in upload_sf_unit()
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnv04_state_raster.c142 else if (cull == GL_FRONT_AND_BACK) in nv04_emit_control()
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp1093 const GLenum cullFaces[] = {GL_FRONT, GL_BACK, GL_FRONT_AND_BACK}; in test()
2856 …getTestNamePostfix()).c_str(), "STENCIL_REF (separate)", GL_STENCIL_REF, GL_FRONT_AND_BACK))); in init()
2858 …NamePostfix()).c_str(), "STENCIL_BACK_REF (separate)", GL_STENCIL_BACK_REF, GL_FRONT_AND_BACK))); in init()
2880 …str(), stencilOps[testNdx].frontDescription, stencilOps[testNdx].frontTarget, GL_FRONT_AND_BACK))); in init()
2881 …str(), stencilOps[testNdx].backDescription, stencilOps[testNdx].backTarget, GL_FRONT_AND_BACK))); in init()
2889 …TestNamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_FUNC, GL_FRONT_AND_BACK))); in init()
2891 …NamePostfix()).c_str(), "STENCIL_FUNC (separate)", GL_STENCIL_BACK_FUNC, GL_FRONT_AND_BACK))); in init()
2895 …ostfix()).c_str(), "STENCIL_VALUE_MASK (separate)", GL_STENCIL_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2897 …).c_str(), "STENCIL_BACK_VALUE_MASK (separate)", GL_STENCIL_BACK_VALUE_MASK, GL_FRONT_AND_BACK))); in init()
2901 …Postfix()).c_str(), "STENCIL_WRITEMASK (separate)", GL_STENCIL_WRITEMASK, GL_FRONT_AND_BACK))); in init()
[all …]
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_rasterizer.c116 case GL_FRONT_AND_BACK: in update_raster_state()
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.cpp1152 case GL_FRONT_AND_BACK: in CullFace()
4780 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); in StencilFunc()
4791 case GL_FRONT_AND_BACK: in StencilFuncSeparate()
4816 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in StencilFuncSeparate()
4821 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in StencilFuncSeparate()
4830 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); in StencilMask()
4841 case GL_FRONT_AND_BACK: in StencilMaskSeparate()
4851 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in StencilMaskSeparate()
4856 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in StencilMaskSeparate()
4865 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); in StencilOp()
[all …]
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp1243 case GL_FRONT_AND_BACK: in glCullFace()
4010 glStencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); in glStencilFunc()
4021 case GL_FRONT_AND_BACK: in glStencilFuncSeparate()
4051 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in glStencilFuncSeparate()
4056 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in glStencilFuncSeparate()
4065 glStencilMaskSeparate(GL_FRONT_AND_BACK, mask); in glStencilMask()
4076 case GL_FRONT_AND_BACK: in glStencilMaskSeparate()
4091 if(face == GL_FRONT || face == GL_FRONT_AND_BACK) in glStencilMaskSeparate()
4096 if(face == GL_BACK || face == GL_FRONT_AND_BACK) in glStencilMaskSeparate()
4105 glStencilOpSeparate(GL_FRONT_AND_BACK, fail, zfail, zpass); in glStencilOp()
[all …]
Dutilities.cpp582 case GL_FRONT_AND_BACK: in ConvertCullMode()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c694 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular); in appInit()
695 glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 60); in appInit()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp685 case GL_FRONT_AND_BACK: in ConvertCullMode()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp2765 stencilFuncSeparate(GL_FRONT_AND_BACK, func, ref, mask); in stencilFunc()
2770 const bool setFront = face == GL_FRONT || face == GL_FRONT_AND_BACK; in stencilFuncSeparate()
2771 const bool setBack = face == GL_BACK || face == GL_FRONT_AND_BACK; in stencilFuncSeparate()
2790 stencilOpSeparate(GL_FRONT_AND_BACK, sfail, dpfail, dppass); in stencilOp()
2795 const bool setFront = face == GL_FRONT || face == GL_FRONT_AND_BACK; in stencilOpSeparate()
2796 const bool setBack = face == GL_BACK || face == GL_FRONT_AND_BACK; in stencilOpSeparate()
2960 stencilMaskSeparate(GL_FRONT_AND_BACK, mask); in stencilMask()
2965 const bool setFront = face == GL_FRONT || face == GL_FRONT_AND_BACK; in stencilMaskSeparate()
2966 const bool setBack = face == GL_BACK || face == GL_FRONT_AND_BACK; in stencilMaskSeparate()

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