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Searched refs:GL_LINE_WIDTH (Results 1 – 22 of 22) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fFloatStateQueryTests.cpp806 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, 1.0f); in test()
815 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, reference); in test()
/external/deqp/modules/gles3/functional/
Des3fFloatStateQueryTests.cpp892 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, 1.0f); in test()
905 m_verifier->verifyFloat(m_testCtx, GL_LINE_WIDTH, reference); in test()
/external/deqp/framework/opengl/
DgluStrUtil.inl55 case GL_LINE_WIDTH: return "GL_LINE_WIDTH";
1081 case GL_LINE_WIDTH: return "GL_LINE_WIDTH";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h168 #define GL_LINE_WIDTH 0x0B21 macro
/external/mesa3d/include/GLES/
Dgl.h199 #define GL_LINE_WIDTH 0x0B21 macro
/external/swiftshader/include/GLES/
Dgl.h163 #define GL_LINE_WIDTH 0x0B21 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h199 #define GL_LINE_WIDTH 0x0B21 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1135 case GL_LINE_WIDTH: *params = mState.lineWidth; break; in getFloatv()
1510 case GL_LINE_WIDTH: in getQueryParameterNum()
1671 case GL_LINE_WIDTH: in isQueryParameterFloat()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1223 case GL_LINE_WIDTH: *params = mState.lineWidth; break; in getFloatv()
1616 case GL_LINE_WIDTH: in getQueryParameterInfo()
/external/swiftshader/include/GLES2/
Dgl2.h150 #define GL_LINE_WIDTH 0x0B21 macro
/external/mesa3d/include/GLES2/
Dgl2.h148 #define GL_LINE_WIDTH 0x0B21 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h192 #define GL_LINE_WIDTH 0x0B21 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h24 { GL_LINE_WIDTH, CONTEXT_FLOAT(Line.Width), NO_EXTRA },
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp1875 case GL_LINE_WIDTH: *params = mState.lineWidth; break; in getFloatv()
2704 case GL_LINE_WIDTH: in getQueryParameterInfo()
/external/mesa3d/include/GLES3/
Dgl3.h148 #define GL_LINE_WIDTH 0x0B21 macro
Dgl31.h148 #define GL_LINE_WIDTH 0x0B21 macro
Dgl32.h148 #define GL_LINE_WIDTH 0x0B21 macro
/external/swiftshader/include/GLES3/
Dgl3.h150 #define GL_LINE_WIDTH 0x0B21 macro
/external/mesa3d/include/GL/
Dgl.h231 #define GL_LINE_WIDTH 0x0B21 macro
Dglcorearb.h249 #define GL_LINE_WIDTH 0x0B21 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl127 #define GL_LINE_WIDTH 0x0B21 macro
/external/swiftshader/include/GL/
Dglcorearb.h143 #define GL_LINE_WIDTH 0x0B21 macro