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Searched refs:GL_NORMAL_ARRAY (Results 1 – 18 of 18) sorted by relevance

/external/eigen/demos/opengl/
Dicosphere.cpp111 glEnableClientState(GL_NORMAL_ARRAY); in draw()
114 glDisableClientState(GL_NORMAL_ARRAY); in draw()
Dquaternion_demo.cpp261 glEnableClientState(GL_NORMAL_ARRAY); in drawScene()
264 glDisableClientState(GL_NORMAL_ARRAY); in drawScene()
/external/swiftshader/tests/OGLSimpleCube/
DOGLSimpleCube.cpp110 glEnableClientState(GL_NORMAL_ARRAY); in initDisplayList()
121 glDisableClientState(GL_NORMAL_ARRAY); in initDisplayList()
/external/mesa3d/src/glx/
Dsingle2.c164 case GL_NORMAL_ARRAY: in get_client_data()
187 retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data); in get_client_data()
206 retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data); in get_client_data()
806 case GL_NORMAL_ARRAY: in __indirect_glIsEnabled()
Drender2.c340 case GL_NORMAL_ARRAY: in __indirect_glEnable()
369 case GL_NORMAL_ARRAY: in __indirect_glDisable()
Dvertarr.c205 __indirect_glEnableClientState(GL_NORMAL_ARRAY); in __indirect_glInterleavedArrays()
Dindirect_vertex_array.c218 arrays->arrays[0].key = GL_NORMAL_ARRAY; in __glXInitVertexArrayState()
1239 a = get_array_entry(arrays, GL_NORMAL_ARRAY, 0); in __indirect_glNormalPointer()
1993 case GL_NORMAL_ARRAY: in __glXPopArrayState()
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
DOGLESBasicTnL.cpp238 glEnableClientState(GL_NORMAL_ARRAY); in RenderScene()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Ddemo.c296 glEnableClientState(GL_NORMAL_ARRAY); in drawGLObject()
299 glDisableClientState(GL_NORMAL_ARRAY); in drawGLObject()
618 glDisableClientState(GL_NORMAL_ARRAY); in drawFadeQuad()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp1208 case GL_NORMAL_ARRAY: context->setNormalArrayEnabled(false); break; in Disable()
1234 case GL_NORMAL_ARRAY: in DisableClientState()
1252 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, false); … in DisableClientState()
1345 case GL_NORMAL_ARRAY: context->setNormalArrayEnabled(true); break; in Enable()
1371 case GL_NORMAL_ARRAY: in EnableClientState()
1389 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, true); … in EnableClientState()
2507 case GL_NORMAL_ARRAY: return context->isNormalArrayEnabled(); break; in IsEnabled()
/external/mesa3d/src/mesa/main/
Denable.c75 case GL_NORMAL_ARRAY: in client_state()
750 case GL_NORMAL_ARRAY: in _mesa_set_enable()
1445 case GL_NORMAL_ARRAY: in _mesa_IsEnabled()
Dvarray.c1484 _mesa_EnableClientState( GL_NORMAL_ARRAY ); in _mesa_InterleavedArrays()
1488 _mesa_DisableClientState( GL_NORMAL_ARRAY ); in _mesa_InterleavedArrays()
/external/mesa3d/include/GLES/
Dgl.h156 #define GL_NORMAL_ARRAY 0x8075 macro
/external/swiftshader/include/GLES/
Dgl.h131 #define GL_NORMAL_ARRAY 0x8075 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h156 #define GL_NORMAL_ARRAY 0x8075 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h165 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
/external/mesa3d/include/GL/
Dgl.h174 #define GL_NORMAL_ARRAY 0x8075 macro
/external/swiftshader/src/OpenGL/libGL/
DlibGL.cpp5919 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, false); … in glDisableClientState()
5965 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, true); … in glEnableClientState()