Searched refs:GL_NORMAL_ARRAY (Results 1 – 18 of 18) sorted by relevance
/external/eigen/demos/opengl/ |
D | icosphere.cpp | 111 glEnableClientState(GL_NORMAL_ARRAY); in draw() 114 glDisableClientState(GL_NORMAL_ARRAY); in draw()
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D | quaternion_demo.cpp | 261 glEnableClientState(GL_NORMAL_ARRAY); in drawScene() 264 glDisableClientState(GL_NORMAL_ARRAY); in drawScene()
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/external/swiftshader/tests/OGLSimpleCube/ |
D | OGLSimpleCube.cpp | 110 glEnableClientState(GL_NORMAL_ARRAY); in initDisplayList() 121 glDisableClientState(GL_NORMAL_ARRAY); in initDisplayList()
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/external/mesa3d/src/glx/ |
D | single2.c | 164 case GL_NORMAL_ARRAY: in get_client_data() 187 retval = __glXGetArrayType(state, GL_NORMAL_ARRAY, 0, data); in get_client_data() 206 retval = __glXGetArrayStride(state, GL_NORMAL_ARRAY, 0, data); in get_client_data() 806 case GL_NORMAL_ARRAY: in __indirect_glIsEnabled()
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D | render2.c | 340 case GL_NORMAL_ARRAY: in __indirect_glEnable() 369 case GL_NORMAL_ARRAY: in __indirect_glDisable()
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D | vertarr.c | 205 __indirect_glEnableClientState(GL_NORMAL_ARRAY); in __indirect_glInterleavedArrays()
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D | indirect_vertex_array.c | 218 arrays->arrays[0].key = GL_NORMAL_ARRAY; in __glXInitVertexArrayState() 1239 a = get_array_entry(arrays, GL_NORMAL_ARRAY, 0); in __indirect_glNormalPointer() 1993 case GL_NORMAL_ARRAY: in __glXPopArrayState()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
D | OGLESBasicTnL.cpp | 238 glEnableClientState(GL_NORMAL_ARRAY); in RenderScene()
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 296 glEnableClientState(GL_NORMAL_ARRAY); in drawGLObject() 299 glDisableClientState(GL_NORMAL_ARRAY); in drawGLObject() 618 glDisableClientState(GL_NORMAL_ARRAY); in drawFadeQuad()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.cpp | 1208 case GL_NORMAL_ARRAY: context->setNormalArrayEnabled(false); break; in Disable() 1234 case GL_NORMAL_ARRAY: in DisableClientState() 1252 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, false); … in DisableClientState() 1345 case GL_NORMAL_ARRAY: context->setNormalArrayEnabled(true); break; in Enable() 1371 case GL_NORMAL_ARRAY: in EnableClientState() 1389 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, true); … in EnableClientState() 2507 case GL_NORMAL_ARRAY: return context->isNormalArrayEnabled(); break; in IsEnabled()
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/external/mesa3d/src/mesa/main/ |
D | enable.c | 75 case GL_NORMAL_ARRAY: in client_state() 750 case GL_NORMAL_ARRAY: in _mesa_set_enable() 1445 case GL_NORMAL_ARRAY: in _mesa_IsEnabled()
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D | varray.c | 1484 _mesa_EnableClientState( GL_NORMAL_ARRAY ); in _mesa_InterleavedArrays() 1488 _mesa_DisableClientState( GL_NORMAL_ARRAY ); in _mesa_InterleavedArrays()
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/external/mesa3d/include/GLES/ |
D | gl.h | 156 #define GL_NORMAL_ARRAY 0x8075 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 131 #define GL_NORMAL_ARRAY 0x8075 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 156 #define GL_NORMAL_ARRAY 0x8075 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 165 { GL_NORMAL_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_NORMAL].Enabled), NO_EXTRA },
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/external/mesa3d/include/GL/ |
D | gl.h | 174 #define GL_NORMAL_ARRAY 0x8075 macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 5919 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, false); … in glDisableClientState() 5965 …case GL_NORMAL_ARRAY: context->setVertexAttribArrayEnabled(sw::Normal, true); … in glEnableClientState()
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