/external/mesa3d/src/mesa/main/ |
D | glheader.h | 127 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTShader.cpp | 137 glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS,&numFormats); in PVRTShaderLoadBinaryFromMemory()
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/external/deqp/modules/gles2/functional/ |
D | es2fImplementationLimitTests.cpp | 203 LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); in init()
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D | es2fNegativeShaderApiTests.cpp | 141 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats); in init()
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D | es2fIntegerStateQueryTests.cpp | 2200 …c_str(), "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, 0))); in init()
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/external/deqp/modules/gles3/functional/ |
D | es3fImplementationLimitTests.cpp | 458 LIMIT_CASE(num_shader_binary_formats, GL_NUM_SHADER_BINARY_FORMATS, GLint, 0); in init()
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D | es3fNegativeShaderApiTests.cpp | 154 getSupportedExtensions(GL_NUM_SHADER_BINARY_FORMATS, GL_SHADER_BINARY_FORMATS, binaryFormats); in init()
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D | es3fIntegerStateQueryTests.cpp | 2977 …formats", "SHADER_BINARY_FORMATS", GL_SHADER_BINARY_FORMATS, GL_NUM_SHADER_BINARY_FORMATS, 0 } in init()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContext.cpp | 370 case GL_NUM_SHADER_BINARY_FORMATS: in glGetIntegerv()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 416 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.cpp | 1293 case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; break; in getIntegerv() 1511 case GL_NUM_SHADER_BINARY_FORMATS: in getQueryParameterInfo()
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/external/swiftshader/include/GLES2/ |
D | gl2.h | 343 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1182 case GL_NUM_SHADER_BINARY_FORMATS: return "GL_NUM_SHADER_BINARY_FORMATS";
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
D | gl3.h | 440 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 232 { GL_NUM_SHADER_BINARY_FORMATS, CONST(0), extra_ARB_ES2_compatibility_api_es2 },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.cpp | 1934 …case GL_NUM_SHADER_BINARY_FORMATS: *params = 0; return t… in getIntegerv() 2523 case GL_NUM_SHADER_BINARY_FORMATS: in getQueryParameterInfo()
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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D | gl31.h | 341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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D | gl32.h | 341 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/swiftshader/include/GLES3/ |
D | gl3.h | 343 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 1205 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 167 ctx.glGetIntegerv(GL_NUM_SHADER_BINARY_FORMATS, &numFormats); in shader_binary()
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/external/mesa3d/include/GL/ |
D | glcorearb.h | 1910 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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/external/swiftshader/include/GL/ |
D | glcorearb.h | 1910 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 macro
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