/external/deqp/modules/gles3/functional/ |
D | es3fNegativeVertexArrayApiTests.cpp | 274 glDrawArrays(GL_POINTS, 0, -1); in init() 282 glDrawArrays(GL_POINTS, 0, 1); in init() 301 glDrawArrays(GL_POINTS, 0, -1); in init() 309 glDrawArrays(GL_POINTS, 0, 1); in init() 358 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init() 365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 394 glBeginTransformFeedback (GL_POINTS); in init() 397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() [all …]
|
D | es3fRasterizerDiscardTests.cpp | 133 case GL_POINTS: numVertices = numPrimitives; break; in generateVertices() 444 …zerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, 0, GL_POINTS)); in init() 452 …DiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, 0, GL_POINTS)); in init() 466 …_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_POINTS)); in init() 474 …text, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_POINTS)); in init() 488 …se(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); in init() 496 …_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_POINTS)); in init()
|
/external/deqp/modules/gles31/functional/ |
D | es31fNegativeVertexArrayApiTests.cpp | 406 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays() 414 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays() 434 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays_invalid_program() 442 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays_invalid_program() 503 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements() 505 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements() 510 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 518 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() 539 ctx.glBeginTransformFeedback(GL_POINTS); in draw_elements() 542 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements() [all …]
|
/external/deqp/modules/gles2/functional/ |
D | es2fNegativeVertexArrayApiTests.cpp | 137 glDrawArrays(GL_POINTS, 0, -1); in init() 146 glDrawArrays(GL_POINTS, 0, 1); in init() 164 glDrawArrays(GL_POINTS, 0, -1); in init() 173 glDrawArrays(GL_POINTS, 0, 1); in init() 219 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init() 252 glDrawElements(GL_POINTS, 1, -1, vertices); in init() 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init() 266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
|
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderPrimitiveCounter.cpp | 85 testConfiguration.m_drawMode = GL_POINTS; in init() 89 testConfiguration.m_feedbackMode = GL_POINTS; in init() 100 testConfiguration.m_drawMode = GL_POINTS; in init() 119 testConfiguration.m_drawMode = GL_POINTS; in init() 146 testConfiguration.m_feedbackMode = GL_POINTS; in init() 203 testConfiguration.m_feedbackMode = GL_POINTS; in init() 258 testConfiguration.m_drawMode = GL_POINTS; in init() 262 testConfiguration.m_feedbackMode = GL_POINTS; in init() 273 testConfiguration.m_drawMode = GL_POINTS; in init() 292 testConfiguration.m_drawMode = GL_POINTS; in init() [all …]
|
D | esextcGeometryShaderInput.cpp | 588 GL_POINTS, m_geometry_shader_code_input_lines, m_geometry_shader_code_output_points); in init() 594 …GL_POINTS, m_geometry_shader_code_input_lines_with_adjacency, m_geometry_shader_code_output_points… in init() 598 initCase(m_test_points, GL_POINTS, 1, /* number of vertices */ in init() 600 GL_POINTS, m_geometry_shader_code_input_points, m_geometry_shader_code_output_points); in init() 606 GL_POINTS, m_geometry_shader_code_input_triangles, m_geometry_shader_code_output_points); in init() 612 …GL_POINTS, m_geometry_shader_code_input_triangles_with_adjacency, m_geometry_shader_code_output_po… in init() 1006 gl.drawArrays(GL_POINTS, 0 /* first */, 2 /* count */); in iterate() 1273 gl.drawArrays(GL_POINTS, 0 /* first */, 8 /* count */); in iterate()
|
D | esextcGeometryShaderAPI.cpp | 367 gl.drawArrays(GL_POINTS, 0, /* first */ in iterate() 885 case GL_POINTS: in getLayoutQualifierForPrimitiveType() 952 _runs.push_back(_run(GL_LINES_ADJACENCY, 3, 16, GL_POINTS)); in initTestRuns() 954 _runs.push_back(_run(GL_POINTS, 31, 75, GL_TRIANGLE_STRIP)); in initTestRuns() 1328 gl.drawArrays(GL_POINTS, 0, /* first */ in iterate() 1695 gl.beginTransformFeedback(GL_POINTS); in iterate() 1698 gl.drawArrays(GL_POINTS, 0 /*starting index*/, 1 /*number of indices*/); in iterate() 2060 gl.beginTransformFeedback(GL_POINTS); in iterate() 2063 gl.drawArrays(GL_POINTS, 0 /*starting index*/, 1 /*number of indices*/); in iterate() 2394 gl.drawArrays(GL_POINTS, 0, n_draw_call_vertices); in iterate() [all …]
|
D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 494 m_draw_mode = GL_POINTS; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures() 693 m_draw_mode = GL_POINTS; in GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet() 780 m_draw_mode = GL_POINTS; in GeometryShaderLayeredRenderingBoundaryConditionNoLayeredFBO()
|
D | esextcGeometryShaderPrimitiveQueries.cpp | 156 return GL_POINTS; in getTFMode() 503 gl.drawArrays(GL_POINTS, 0 /* first */, 1 /* count */); in readPrimitiveQueryValues()
|
/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | intel_render.c | 68 [GL_POINTS] = PRIM3D_POINTLIST, 81 [GL_POINTS] = GL_POINTS, 94 [GL_POINTS] = 1,
|
/external/mesa3d/src/mesa/main/ |
D | api_validate.c | 413 mode_before_gs = GL_POINTS; in _mesa_valid_prim_mode() 422 case GL_POINTS: in _mesa_valid_prim_mode() 423 valid_enum = (geom_mode == GL_POINTS); in _mesa_valid_prim_mode() 513 case GL_POINTS: in _mesa_valid_prim_mode() 514 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode() 532 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode() 540 case GL_POINTS: in _mesa_valid_prim_mode() 541 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode() 574 case GL_POINTS: in _mesa_valid_prim_mode()
|
/external/deqp/external/openglcts/modules/gl/ |
D | gl3cTransformFeedbackOverflowQueryTests.cpp | 1113 gl.drawArrays(GL_POINTS, 0, 1); in verifyQueryResult() 1128 gl.drawArrays(GL_POINTS, 0, 1); in verifyQueryResult() 1346 gl.drawArrays(GL_POINTS, 0, count); in drawPoints() 1480 gl.beginTransformFeedback(GL_POINTS); in iterate() 1495 gl.beginTransformFeedback(GL_POINTS); in iterate() 1626 gl.beginTransformFeedback(GL_POINTS); in iterate() 1833 gl.drawArrays(GL_POINTS, 0, count0); in drawStreams() 1836 gl.drawArrays(GL_POINTS, 0, count1); in drawStreams() 1839 gl.drawArrays(GL_POINTS, 0, count2); in drawStreams() 1842 gl.drawArrays(GL_POINTS, 0, count3); in drawStreams() [all …]
|
D | gl3cTransformFeedbackTests.cpp | 500 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 559 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 592 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 625 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 629 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 673 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 706 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 729 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 754 gl.beginTransformFeedback(GL_POINTS); in testExtension1() 1014 gl.drawTransformFeedback(GL_POINTS, m_transform_feedback_object_0); in testExtension2() [all …]
|
D | gl3cClipDistance.cpp | 260 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInVertexShaderTest() 343 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInFragmentShaderTest() 431 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in ClipDistancesValuePassing() 588 glw::GLuint framebuffer_size = (primitive_type == GL_POINTS) ? 1 : 32; in iterate() 599 int(i_primitive_type == GL_POINTS); /* Do not use last clip function with GL_POINTS. */ in iterate() 759 case GL_POINTS: in prepareVertexShaderCode() 787 case GL_POINTS: in prepareGeometry() 859 …glw::GLuint i_primitive_type = (primitive_type == GL_POINTS) ? 0 : ((primitive_type == GL_LINES) ?… in checkResults() 956 const glw::GLenum gl3cts::ClipDistance::FunctionalTest::m_primitive_types[] = { GL_POINTS, GL_LINES… 1634 m_gl.beginTransformFeedback(GL_POINTS); in drawWithTransformFeedback()
|
D | gl4cVertexAttrib64BitTest.cpp | 2565 gl.beginTransformFeedback(GL_POINTS); in testDrawArrays() 2568 gl.drawArrays(GL_POINTS, 0 /* first */, m_n_vertices); in testDrawArrays() 2592 gl.beginTransformFeedback(GL_POINTS); in testDrawArraysInstanced() 2595 gl.drawArraysInstanced(GL_POINTS, 0 /* first */, m_n_vertices, m_n_instances); in testDrawArraysInstanced() 2619 gl.beginTransformFeedback(GL_POINTS); in testDrawElements() 2622 gl.drawElements(GL_POINTS, m_n_vertices, GL_UNSIGNED_INT, 0); in testDrawElements() 2646 gl.beginTransformFeedback(GL_POINTS); in testDrawElementsInstanced() 2649 gl.drawElementsInstanced(GL_POINTS, m_n_vertices, GL_UNSIGNED_INT, 0, m_n_instances); in testDrawElementsInstanced() 3340 gl.beginTransformFeedback(GL_POINTS); in executeTest() 3371 gl.drawArraysInstanced(GL_POINTS, 0 /* first */, m_n_batches, m_n_draw_call_instances); in executeTest() [all …]
|
/external/mesa3d/src/mesa/vbo/ |
D | vbo_exec.c | 109 case GL_POINTS: in vbo_count_tessellated_primitives() 222 if (p0->mode == GL_POINTS) in vbo_can_merge_prims()
|
D | vbo_split.c | 64 case GL_POINTS: in split_prim_inplace()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceUtils.cpp | 156 case GL_POINTS: return rr::PRIMITIVETYPE_POINTS; in mapGLPrimitiveType() 185 case GL_POINTS: return rr::GEOMETRYSHADEROUTPUTTYPE_POINTS; in mapGLGeometryShaderOutputType() 198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
|
/external/mesa3d/src/mesa/tnl_dd/ |
D | t_dd_unfilled.h | 67 RASTERIZE(GL_POINTS); in TAG() 135 RASTERIZE(GL_POINTS); in TAG()
|
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderBarrier.cpp | 348 *out_tf_mode = GL_POINTS; in getDrawCallArgs() 547 *out_tf_mode = GL_POINTS; in getDrawCallArgs() 745 *out_tf_mode = GL_POINTS; in getDrawCallArgs()
|
D | esextcTessellationShaderXFB.hpp | 87 tf_mode = GL_POINTS; in _test_descriptor()
|
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 258 gl.beginTransformFeedback(GL_POINTS); in drawAndCheckResult() 261 gl.drawArrays(GL_POINTS, 0, /* first */ in drawAndCheckResult()
|
D | esextcGPUShader5PreciseQualifier.cpp | 378 gl.beginTransformFeedback(GL_POINTS); in drawAndGetFeedbackResult() 381 gl.drawArrays(GL_POINTS, 0 /* first */, 1 /* count */); in drawAndGetFeedbackResult()
|
/external/deqp/external/openglcts/modules/common/ |
D | glcSeparableProgramsTransformFeedbackTests.cpp | 271 GLenum drawMode = GL_POINTS; in iterate() 277 gl.beginTransformFeedback(GL_POINTS); in iterate()
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_util.c | 103 [GL_POINTS] =_3DPRIM_POINTLIST,
|