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Searched refs:GL_POINTS (Results 1 – 25 of 161) sorted by relevance

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/external/deqp/modules/gles3/functional/
Des3fNegativeVertexArrayApiTests.cpp274 glDrawArrays(GL_POINTS, 0, -1); in init()
282 glDrawArrays(GL_POINTS, 0, 1); in init()
301 glDrawArrays(GL_POINTS, 0, -1); in init()
309 glDrawArrays(GL_POINTS, 0, 1); in init()
358 glDrawElements(GL_POINTS, 1, -1, vertices); in init()
360 glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in init()
365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
394 glBeginTransformFeedback (GL_POINTS); in init()
397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
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Des3fRasterizerDiscardTests.cpp133 case GL_POINTS: numVertices = numPrimitives; break; in generateVertices()
444 …zerDiscardCase(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, 0, GL_POINTS)); in init()
452 …DiscardCase(m_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, 0, GL_POINTS)); in init()
466 …_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_POINTS)); in init()
474 …text, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_POINTS)); in init()
488 …se(m_context, "write_depth_points", "points", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_POINTS)); in init()
496 …_context, "write_stencil_points", "points", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_POINTS)); in init()
/external/deqp/modules/gles31/functional/
Des31fNegativeVertexArrayApiTests.cpp406 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays()
414 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays()
434 ctx.glDrawArrays(GL_POINTS, 0, -1); in draw_arrays_invalid_program()
442 ctx.glDrawArrays(GL_POINTS, 0, 1); in draw_arrays_invalid_program()
503 ctx.glDrawElements(GL_POINTS, 1, -1, vertices); in draw_elements()
505 ctx.glDrawElements(GL_POINTS, 1, GL_FLOAT, vertices); in draw_elements()
510 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
518 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
539 ctx.glBeginTransformFeedback(GL_POINTS); in draw_elements()
542 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in draw_elements()
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/external/deqp/modules/gles2/functional/
Des2fNegativeVertexArrayApiTests.cpp137 glDrawArrays(GL_POINTS, 0, -1); in init()
146 glDrawArrays(GL_POINTS, 0, 1); in init()
164 glDrawArrays(GL_POINTS, 0, -1); in init()
173 glDrawArrays(GL_POINTS, 0, 1); in init()
219 glDrawElements(GL_POINTS, 1, -1, vertices); in init()
224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
252 glDrawElements(GL_POINTS, 1, -1, vertices); in init()
257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); in init()
266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); in init()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderPrimitiveCounter.cpp85 testConfiguration.m_drawMode = GL_POINTS; in init()
89 testConfiguration.m_feedbackMode = GL_POINTS; in init()
100 testConfiguration.m_drawMode = GL_POINTS; in init()
119 testConfiguration.m_drawMode = GL_POINTS; in init()
146 testConfiguration.m_feedbackMode = GL_POINTS; in init()
203 testConfiguration.m_feedbackMode = GL_POINTS; in init()
258 testConfiguration.m_drawMode = GL_POINTS; in init()
262 testConfiguration.m_feedbackMode = GL_POINTS; in init()
273 testConfiguration.m_drawMode = GL_POINTS; in init()
292 testConfiguration.m_drawMode = GL_POINTS; in init()
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DesextcGeometryShaderInput.cpp588 GL_POINTS, m_geometry_shader_code_input_lines, m_geometry_shader_code_output_points); in init()
594GL_POINTS, m_geometry_shader_code_input_lines_with_adjacency, m_geometry_shader_code_output_points… in init()
598 initCase(m_test_points, GL_POINTS, 1, /* number of vertices */ in init()
600 GL_POINTS, m_geometry_shader_code_input_points, m_geometry_shader_code_output_points); in init()
606 GL_POINTS, m_geometry_shader_code_input_triangles, m_geometry_shader_code_output_points); in init()
612GL_POINTS, m_geometry_shader_code_input_triangles_with_adjacency, m_geometry_shader_code_output_po… in init()
1006 gl.drawArrays(GL_POINTS, 0 /* first */, 2 /* count */); in iterate()
1273 gl.drawArrays(GL_POINTS, 0 /* first */, 8 /* count */); in iterate()
DesextcGeometryShaderAPI.cpp367 gl.drawArrays(GL_POINTS, 0, /* first */ in iterate()
885 case GL_POINTS: in getLayoutQualifierForPrimitiveType()
952 _runs.push_back(_run(GL_LINES_ADJACENCY, 3, 16, GL_POINTS)); in initTestRuns()
954 _runs.push_back(_run(GL_POINTS, 31, 75, GL_TRIANGLE_STRIP)); in initTestRuns()
1328 gl.drawArrays(GL_POINTS, 0, /* first */ in iterate()
1695 gl.beginTransformFeedback(GL_POINTS); in iterate()
1698 gl.drawArrays(GL_POINTS, 0 /*starting index*/, 1 /*number of indices*/); in iterate()
2060 gl.beginTransformFeedback(GL_POINTS); in iterate()
2063 gl.drawArrays(GL_POINTS, 0 /*starting index*/, 1 /*number of indices*/); in iterate()
2394 gl.drawArrays(GL_POINTS, 0, n_draw_call_vertices); in iterate()
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DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp494 m_draw_mode = GL_POINTS; in GeometryShaderLayeredRenderingBoundaryConditionVariousTextures()
693 m_draw_mode = GL_POINTS; in GeometryShaderLayeredRenderingBoundaryConditionNoLayerSet()
780 m_draw_mode = GL_POINTS; in GeometryShaderLayeredRenderingBoundaryConditionNoLayeredFBO()
DesextcGeometryShaderPrimitiveQueries.cpp156 return GL_POINTS; in getTFMode()
503 gl.drawArrays(GL_POINTS, 0 /* first */, 1 /* count */); in readPrimitiveQueryValues()
/external/mesa3d/src/mesa/drivers/dri/i915/
Dintel_render.c68 [GL_POINTS] = PRIM3D_POINTLIST,
81 [GL_POINTS] = GL_POINTS,
94 [GL_POINTS] = 1,
/external/mesa3d/src/mesa/main/
Dapi_validate.c413 mode_before_gs = GL_POINTS; in _mesa_valid_prim_mode()
422 case GL_POINTS: in _mesa_valid_prim_mode()
423 valid_enum = (geom_mode == GL_POINTS); in _mesa_valid_prim_mode()
513 case GL_POINTS: in _mesa_valid_prim_mode()
514 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode()
532 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode()
540 case GL_POINTS: in _mesa_valid_prim_mode()
541 pass = ctx->TransformFeedback.Mode == GL_POINTS; in _mesa_valid_prim_mode()
574 case GL_POINTS: in _mesa_valid_prim_mode()
/external/deqp/external/openglcts/modules/gl/
Dgl3cTransformFeedbackOverflowQueryTests.cpp1113 gl.drawArrays(GL_POINTS, 0, 1); in verifyQueryResult()
1128 gl.drawArrays(GL_POINTS, 0, 1); in verifyQueryResult()
1346 gl.drawArrays(GL_POINTS, 0, count); in drawPoints()
1480 gl.beginTransformFeedback(GL_POINTS); in iterate()
1495 gl.beginTransformFeedback(GL_POINTS); in iterate()
1626 gl.beginTransformFeedback(GL_POINTS); in iterate()
1833 gl.drawArrays(GL_POINTS, 0, count0); in drawStreams()
1836 gl.drawArrays(GL_POINTS, 0, count1); in drawStreams()
1839 gl.drawArrays(GL_POINTS, 0, count2); in drawStreams()
1842 gl.drawArrays(GL_POINTS, 0, count3); in drawStreams()
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Dgl3cTransformFeedbackTests.cpp500 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
559 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
592 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
625 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
629 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
673 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
706 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
729 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
754 gl.beginTransformFeedback(GL_POINTS); in testExtension1()
1014 gl.drawTransformFeedback(GL_POINTS, m_transform_feedback_object_0); in testExtension2()
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Dgl3cClipDistance.cpp260 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInVertexShaderTest()
343 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in MaxClipDistancesValueInFragmentShaderTest()
431 gl3cts::ClipDistance::Utility::VertexArrayObject vertex_array_object(gl, GL_POINTS); in ClipDistancesValuePassing()
588 glw::GLuint framebuffer_size = (primitive_type == GL_POINTS) ? 1 : 32; in iterate()
599 int(i_primitive_type == GL_POINTS); /* Do not use last clip function with GL_POINTS. */ in iterate()
759 case GL_POINTS: in prepareVertexShaderCode()
787 case GL_POINTS: in prepareGeometry()
859 …glw::GLuint i_primitive_type = (primitive_type == GL_POINTS) ? 0 : ((primitive_type == GL_LINES) ?… in checkResults()
956 const glw::GLenum gl3cts::ClipDistance::FunctionalTest::m_primitive_types[] = { GL_POINTS, GL_LINES…
1634 m_gl.beginTransformFeedback(GL_POINTS); in drawWithTransformFeedback()
Dgl4cVertexAttrib64BitTest.cpp2565 gl.beginTransformFeedback(GL_POINTS); in testDrawArrays()
2568 gl.drawArrays(GL_POINTS, 0 /* first */, m_n_vertices); in testDrawArrays()
2592 gl.beginTransformFeedback(GL_POINTS); in testDrawArraysInstanced()
2595 gl.drawArraysInstanced(GL_POINTS, 0 /* first */, m_n_vertices, m_n_instances); in testDrawArraysInstanced()
2619 gl.beginTransformFeedback(GL_POINTS); in testDrawElements()
2622 gl.drawElements(GL_POINTS, m_n_vertices, GL_UNSIGNED_INT, 0); in testDrawElements()
2646 gl.beginTransformFeedback(GL_POINTS); in testDrawElementsInstanced()
2649 gl.drawElementsInstanced(GL_POINTS, m_n_vertices, GL_UNSIGNED_INT, 0, m_n_instances); in testDrawElementsInstanced()
3340 gl.beginTransformFeedback(GL_POINTS); in executeTest()
3371 gl.drawArraysInstanced(GL_POINTS, 0 /* first */, m_n_batches, m_n_draw_call_instances); in executeTest()
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/external/mesa3d/src/mesa/vbo/
Dvbo_exec.c109 case GL_POINTS: in vbo_count_tessellated_primitives()
222 if (p0->mode == GL_POINTS) in vbo_can_merge_prims()
Dvbo_split.c64 case GL_POINTS: in split_prim_inplace()
/external/deqp/framework/opengl/simplereference/
DsglrReferenceUtils.cpp156 case GL_POINTS: return rr::PRIMITIVETYPE_POINTS; in mapGLPrimitiveType()
185 case GL_POINTS: return rr::GEOMETRYSHADEROUTPUTTYPE_POINTS; in mapGLGeometryShaderOutputType()
198 case GL_POINTS: return rr::GEOMETRYSHADERINPUTTYPE_POINTS; in mapGLGeometryShaderInputType()
/external/mesa3d/src/mesa/tnl_dd/
Dt_dd_unfilled.h67 RASTERIZE(GL_POINTS); in TAG()
135 RASTERIZE(GL_POINTS); in TAG()
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
DesextcTessellationShaderBarrier.cpp348 *out_tf_mode = GL_POINTS; in getDrawCallArgs()
547 *out_tf_mode = GL_POINTS; in getDrawCallArgs()
745 *out_tf_mode = GL_POINTS; in getDrawCallArgs()
DesextcTessellationShaderXFB.hpp87 tf_mode = GL_POINTS; in _test_descriptor()
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
DesextcGPUShader5UniformBlocksArrayIndexing.cpp258 gl.beginTransformFeedback(GL_POINTS); in drawAndCheckResult()
261 gl.drawArrays(GL_POINTS, 0, /* first */ in drawAndCheckResult()
DesextcGPUShader5PreciseQualifier.cpp378 gl.beginTransformFeedback(GL_POINTS); in drawAndGetFeedbackResult()
381 gl.drawArrays(GL_POINTS, 0 /* first */, 1 /* count */); in drawAndGetFeedbackResult()
/external/deqp/external/openglcts/modules/common/
DglcSeparableProgramsTransformFeedbackTests.cpp271 GLenum drawMode = GL_POINTS; in iterate()
277 gl.beginTransformFeedback(GL_POINTS); in iterate()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_util.c103 [GL_POINTS] =_3DPRIM_POINTLIST,

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