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Searched refs:GL_SPOT_DIRECTION (Results 1 – 16 of 16) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
DOGLESBasicTnL.cpp144 glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition); in InitView()
/external/mesa3d/src/mesa/main/
Dlight.c138 case GL_SPOT_DIRECTION: in _mesa_light()
232 case GL_SPOT_DIRECTION: in _mesa_Lightfv()
299 case GL_SPOT_DIRECTION: in _mesa_Lightiv()
345 case GL_SPOT_DIRECTION: in _mesa_GetLightfv()
406 case GL_SPOT_DIRECTION: in _mesa_GetLightiv()
Des1_conversion.c246 case GL_SPOT_DIRECTION: in _mesa_GetLightxv()
535 case GL_SPOT_DIRECTION: in _mesa_Lightxv()
Dattrib.c1159 _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); in _mesa_PopAttrib()
Ddlist.c2754 case GL_SPOT_DIRECTION: in save_Lightfv()
2814 case GL_SPOT_DIRECTION: in save_Lightiv()
/external/mesa3d/src/glx/tests/
Denum_sizes.cpp119 EXPECT_EQ(3, __glLightfv_size(GL_SPOT_DIRECTION)); in TEST()
135 case GL_SPOT_DIRECTION: in TEST()
/external/mesa3d/include/GLES/
Dgl.h306 #define GL_SPOT_DIRECTION 0x1204 macro
/external/swiftshader/include/GLES/
Dgl.h252 #define GL_SPOT_DIRECTION 0x1204 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h306 #define GL_SPOT_DIRECTION 0x1204 macro
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state_init.c882 ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL ); in radeonInitState()
Dradeon_state.c936 case GL_SPOT_DIRECTION: in radeonLightfv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DlibGLES_CM.cpp2727 case GL_SPOT_DIRECTION: in Lightf()
2756 …case GL_SPOT_DIRECTION: context->setLightDirection(index, params[0], params[1], params[2]);… in Lightfv()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state_init.c1227 ctx->Driver.Lightfv( ctx, p, GL_SPOT_DIRECTION, NULL ); in r200InitState()
Dr200_state.c1157 case GL_SPOT_DIRECTION: in r200Lightfv()
/external/mesa3d/include/GL/
Dgl.h301 #define GL_SPOT_DIRECTION 0x1204 macro
/external/mesa3d/docs/
DVERSIONS1420 - popping of GL_SPOT_DIRECTION light state was broken (bug 5005)