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Searched refs:GL_STENCIL_BITS (Results 1 – 25 of 29) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dblit.c346 if (_mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS) != in _mesa_blit_framebuffer()
347 _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS)) { in _mesa_blit_framebuffer()
409 read_s_bit = _mesa_get_format_bits(readRb->Format, GL_STENCIL_BITS); in _mesa_blit_framebuffer()
410 draw_s_bit = _mesa_get_format_bits(drawRb->Format, GL_STENCIL_BITS); in _mesa_blit_framebuffer()
Dframebuffer.c537 fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS); in _mesa_update_framebuffer_visual()
Dformats.c167 case GL_STENCIL_BITS: in _mesa_get_format_bits()
/external/mesa3d/src/mesa/state_tracker/
Dst_cb_clear.c372 assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0); in is_stencil_disabled()
385 assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0); in is_stencil_masked()
/external/mesa3d/src/mesa/swrast/
Ds_stencil.c71 assert(_mesa_get_format_bits(format, GL_STENCIL_BITS) == 8); in get_stencil_offset()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_sampler_state.c312 _mesa_get_format_bits(format, stencil ? GL_STENCIL_BITS : GL_RED_BITS); in upload_default_color()
Dbrw_blorp.c692 if (_mesa_get_format_bits(dst_image->TexFormat, GL_STENCIL_BITS) > 0 && in brw_blorp_copytexsubimage()
/external/deqp/framework/opengl/
DgluStrUtil.inl94 case GL_STENCIL_BITS: return "GL_STENCIL_BITS";
1217 case GL_STENCIL_BITS: return "GL_STENCIL_BITS";
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h207 #define GL_STENCIL_BITS 0x0D57 macro
/external/mesa3d/include/GLES/
Dgl.h251 #define GL_STENCIL_BITS 0x0D57 macro
/external/swiftshader/include/GLES/
Dgl.h212 #define GL_STENCIL_BITS 0x0D57 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h251 #define GL_STENCIL_BITS 0x0D57 macro
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp1367 case GL_STENCIL_BITS: in getIntegerv()
1456 case GL_STENCIL_BITS: in getQueryParameterNum()
1608 case GL_STENCIL_BITS: in isQueryParameterInt()
/external/swiftshader/src/OpenGL/libGL/
DContext.cpp1436 case GL_STENCIL_BITS: in getIntegerv()
1526 case GL_STENCIL_BITS: in getQueryParameterInfo()
/external/swiftshader/include/GLES2/
Dgl2.h188 #define GL_STENCIL_BITS 0x0D57 macro
/external/mesa3d/include/GLES2/
Dgl2.h186 #define GL_STENCIL_BITS 0x0D57 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h231 #define GL_STENCIL_BITS 0x0D57 macro
/external/mesa3d/prebuilt-intermediates/main/
Dget_hash.h38 { GL_STENCIL_BITS, BUFFER_INT(Visual.stencilBits), extra_new_buffers },
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp2102 case GL_STENCIL_BITS: in getIntegerv()
2540 case GL_STENCIL_BITS: in getQueryParameterInfo()
/external/deqp/modules/gles2/functional/
Des2fIntegerStateQueryTests.cpp1999 …m_verifier->verifyIntegerGreaterOrEqual(m_testCtx, GL_STENCIL_BITS, m_context.getRenderTarget().ge… in test()
/external/mesa3d/include/GLES3/
Dgl3.h186 #define GL_STENCIL_BITS 0x0D57 macro
/external/swiftshader/include/GLES3/
Dgl3.h188 #define GL_STENCIL_BITS 0x0D57 macro
/external/mesa3d/include/GL/
Dgl.h419 #define GL_STENCIL_BITS 0x0D57 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl189 #define GL_STENCIL_BITS 0x0D57 macro
/external/deqp/modules/gles3/functional/
Des3fIntegerStateQueryTests.cpp2824 …{ "stencil_bits", "STENCIL_BITS has minimum value of 0", GL_STENCIL_BITS, … in init()

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