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Searched refs:GL_TEXTURE30 (Results 1 – 17 of 17) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h369 #define GL_TEXTURE30 0x84DE macro
/external/mesa3d/include/GLES/
Dgl.h479 #define GL_TEXTURE30 0x84DE macro
/external/swiftshader/include/GLES/
Dgl.h353 #define GL_TEXTURE30 0x84DE macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
Dgl.h479 #define GL_TEXTURE30 0x84DE macro
/external/swiftshader/include/GLES2/
Dgl2.h308 #define GL_TEXTURE30 0x84DE macro
/external/mesa3d/include/GLES2/
Dgl2.h306 #define GL_TEXTURE30 0x84DE macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
Dgl3.h393 #define GL_TEXTURE30 0x84DE macro
/external/mesa3d/include/GLES3/
Dgl3.h306 #define GL_TEXTURE30 0x84DE macro
Dgl31.h306 #define GL_TEXTURE30 0x84DE macro
Dgl32.h306 #define GL_TEXTURE30 0x84DE macro
/external/swiftshader/include/GLES3/
Dgl3.h308 #define GL_TEXTURE30 0x84DE macro
/external/mesa3d/include/GL/
Dgl.h1749 #define GL_TEXTURE30 0x84DE macro
Dglcorearb.h514 #define GL_TEXTURE30 0x84DE macro
Dglext.h155 #define GL_TEXTURE30 0x84DE macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl708 #define GL_TEXTURE30 0x84DE macro
/external/swiftshader/include/GL/
Dglcorearb.h512 #define GL_TEXTURE30 0x84DE macro
Dglext.h153 #define GL_TEXTURE30 0x84DE macro