/external/deqp/modules/gles2/functional/ |
D | es2fNegativeTextureApiTests.cpp | 55 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace() 174 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init() 232 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, compressedFormats[firstNonPalettedForma… in init() 269 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, compressedFormats[0], 0… in init() 363 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init() 365 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init() 367 … glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init() 481 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, 0,… in init() 483 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, maxTextureSize,… in init() 485 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, ma… in init() [all …]
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D | es2fFboApiTest.cpp | 116 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; in getAttachmentParameterValueName() 228 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in validTexCubeAttachmentsTest() 414 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0… in attachmentQueryTexCubeTest() 419 …DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in attachmentQueryTexCubeTest()
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D | es2fFboStateQueryTests.cpp | 190 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in test()
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeTextureApiTests.cpp | 106 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace() 215 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init() 234 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init() 258 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init() 314 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init() 316 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init() 318 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init() 385 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init() 387 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init() 389 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init() [all …]
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D | es3fFboApiTests.cpp | 112 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; in getAttachmentParameterValueName() 204 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in validTexCubeAttachmentsTest() 390 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0… in attachmentQueryTexCubeTest() 395 …DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in attachmentQueryTexCubeTest()
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D | es3fFboStateQueryTests.cpp | 340 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeTextureApiTests.cpp | 68 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace() 208 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format() 228 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0,… in compressedteximage2d_neg_level() 253 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8… in compressedteximage2d_max_level() 310 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0,… in compressedteximage2d_neg_width_height() 312 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1,… in compressedteximage2d_neg_width_height() 314 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1… in compressedteximage2d_neg_width_height() 382 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCub… in compressedteximage2d_max_width_height() 384 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, max… in compressedteximage2d_max_width_height() 386 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCub… in compressedteximage2d_max_width_height() [all …]
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D | es31fTextureLevelStateQueryTests.cpp | 389 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateColorTextureGenerationGroup() 588 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateInternalFormatTextureGenerationGroup() 676 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateCompressedTextureGenerationGroup() 714 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateTextureBufferGenerationGroup()
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderLayeredRendering.cpp | 483 (n_layer == 3) ? GL_TEXTURE_CUBE_MAP_NEGATIVE_Y : in iterate() 534 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in iterate()
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/external/deqp/framework/egl/ |
D | egluGLUtil.cpp | 49 case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in getImageGLTarget()
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/external/mesa3d/src/mesa/main/ |
D | teximage.c | 289 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in proxy_target() 488 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_max_texture_levels() 544 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_get_texture_dimensions() 591 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_tex_target_is_layered() 867 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in init_teximage_fields_ms() 1026 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_legal_texture_dimensions() 1388 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_target_can_be_compressed() 1499 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in legal_teximage_target() 1557 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in legal_texsubimage_target() 4307 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in compressed_subtexture_target_check()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_texture.c | 158 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in st_gl_texture_dims_to_pipe_dims()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGetTextureSubImageTests.cpp | 883 …GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA_BPTC_UNORM, s_texture_data_width, s_texture_… in prepare() 937 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
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D | gl4cBufferStorageTests.cpp | 1360 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage() 1465 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border *… in Image() 1556 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp | 501 … GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, in iterate() 567 targets[GL_TEXTURE_CUBE_MAP_NEGATIVE_Y] = &texture_cm_face_properties; in iterate()
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D | es31cTextureGatherTests.cpp | 587 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in CreateTextureCubeInt() 631 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in CreateTextureCube()
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/external/deqp/framework/opengl/ |
D | gluTextureUtil.cpp | 824 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in getGLCubeFace() 839 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromGL()
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D | gluStateReset.cpp | 190 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES() 817 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore()
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D | gluStrUtil.inl | 631 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; 770 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y";
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/external/swiftshader/src/OpenGL/libGL/ |
D | utilities.cpp | 307 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return 3; in CubeFaceIndex()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | utilities.cpp | 774 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return 3; in CubeFaceIndex() 837 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in ValidateTextureFormatType()
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/external/deqp/modules/egl/ |
D | teglImageUtil.cpp | 310 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in initTexture()
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/external/deqp/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.cpp | 690 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage() 823 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border *… in Image() 918 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
D | gl2.h | 333 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 macro
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 150 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in mapGLCubeFace() 1115 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in texImage3D() 1340 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in texSubImage3D() 1520 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in copyTexImage2D() 1622 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in copyTexSubImage2D() 1909 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y; in mapGLFboTexTarget()
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