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Searched refs:GL_TEXTURE_CUBE_MAP_NEGATIVE_Y (Results 1 – 25 of 76) sorted by relevance

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/external/deqp/modules/gles2/functional/
Des2fNegativeTextureApiTests.cpp55 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
174 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init()
232 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, compressedFormats[firstNonPalettedForma… in init()
269 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxTextureSize, compressedFormats[0], 0… in init()
363 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, 0, 0, 0, 0); in init()
365 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, -1, 0, 0, 0); in init()
367 … glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], -1, -1, 0, 0, 0); in init()
481 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, 0,… in init()
483 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], 0, maxTextureSize,… in init()
485 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, compressedFormats[0], maxTextureSize, ma… in init()
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Des2fFboApiTest.cpp116 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; in getAttachmentParameterValueName()
228 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in validTexCubeAttachmentsTest()
414 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0… in attachmentQueryTexCubeTest()
419 …DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in attachmentQueryTexCubeTest()
Des2fFboStateQueryTests.cpp190 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in test()
/external/deqp/modules/gles3/functional/
Des3fNegativeTextureApiTests.cpp106 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
215 glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in init()
234 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0, 0, … in init()
258 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8_ETC… in init()
314 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0, 0, … in init()
316 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1, 0, … in init()
318 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1, 0,… in init()
385 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
387 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, maxCube… in init()
389 …glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCubemap… in init()
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Des3fFboApiTests.cpp112 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"; in getAttachmentParameterValueName()
204 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in validTexCubeAttachmentsTest()
390 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0… in attachmentQueryTexCubeTest()
395 …DEPTH_ATTACHMENT, GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y); in attachmentQueryTexCubeTest()
Des3fFboStateQueryTests.cpp340 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in test()
/external/deqp/modules/gles31/functional/
Des31fNegativeTextureApiTests.cpp68 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in cubeFaceToGLFace()
208 ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, 0, 0, 0, 0, 0, 0); in compressedteximage2d_invalid_format()
228 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, -1, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, 0,… in compressedteximage2d_neg_level()
253 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, log2MaxCubemapSize, GL_COMPRESSED_RGBA8… in compressedteximage2d_max_level()
310 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, 0,… in compressedteximage2d_neg_width_height()
312 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 0, -1,… in compressedteximage2d_neg_width_height()
314 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, -1, -1… in compressedteximage2d_neg_width_height()
382 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCub… in compressedteximage2d_max_width_height()
384 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, 1, max… in compressedteximage2d_max_width_height()
386 …ctx.glCompressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA8_ETC2_EAC, maxCub… in compressedteximage2d_max_width_height()
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Des31fTextureLevelStateQueryTests.cpp389 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateColorTextureGenerationGroup()
588 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateInternalFormatTextureGenerationGroup()
676 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateCompressedTextureGenerationGroup()
714 …const glw::GLenum queryTarget = (target == GL_TEXTURE_CUBE_MAP) ? (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)… in generateTextureBufferGenerationGroup()
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredRendering.cpp483 (n_layer == 3) ? GL_TEXTURE_CUBE_MAP_NEGATIVE_Y : in iterate()
534 texture_target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in iterate()
/external/deqp/framework/egl/
DegluGLUtil.cpp49 case EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_KHR: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in getImageGLTarget()
/external/mesa3d/src/mesa/main/
Dteximage.c289 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in proxy_target()
488 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_max_texture_levels()
544 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_get_texture_dimensions()
591 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_tex_target_is_layered()
867 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in init_teximage_fields_ms()
1026 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_legal_texture_dimensions()
1388 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in _mesa_target_can_be_compressed()
1499 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in legal_teximage_target()
1557 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in legal_texsubimage_target()
4307 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in compressed_subtexture_target_check()
/external/mesa3d/src/mesa/state_tracker/
Dst_texture.c158 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in st_gl_texture_dims_to_pipe_dims()
/external/deqp/external/openglcts/modules/gl/
Dgl4cGetTextureSubImageTests.cpp883GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_COMPRESSED_RGBA_BPTC_UNORM, s_texture_data_width, s_texture_… in prepare()
937 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA8, s_texture_data_width, s_texture_data_he… in prepare()
Dgl4cBufferStorageTests.cpp1360 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage()
1465 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border *… in Image()
1556 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp501 … GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, in iterate()
567 targets[GL_TEXTURE_CUBE_MAP_NEGATIVE_Y] = &texture_cm_face_properties; in iterate()
Des31cTextureGatherTests.cpp587 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in CreateTextureCubeInt()
631 GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in CreateTextureCube()
/external/deqp/framework/opengl/
DgluTextureUtil.cpp824 case tcu::CUBEFACE_NEGATIVE_Y: return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y; in getGLCubeFace()
839 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in getCubeFaceFromGL()
DgluStateReset.cpp190 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_N… in resetStateES()
817 …gl.texImage2D (GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE… in resetStateGLCore()
DgluStrUtil.inl631 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y";
770 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return "GL_TEXTURE_CUBE_MAP_NEGATIVE_Y";
/external/swiftshader/src/OpenGL/libGL/
Dutilities.cpp307 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return 3; in CubeFaceIndex()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp774 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return 3; in CubeFaceIndex()
837 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: in ValidateTextureFormatType()
/external/deqp/modules/egl/
DteglImageUtil.cpp310 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, in initTexture()
/external/deqp/external/openglcts/modules/common/
DglcRobustBufferAccessBehaviorTests.cpp690 …gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /… in CompressedImage()
823 …gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border *… in Image()
918 …gl.texSubImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, x, y, width, height, format, type, pixels); in SubImage()
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
Dgl2.h333 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 macro
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp150 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return tcu::CUBEFACE_NEGATIVE_Y; in mapGLCubeFace()
1115 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in texImage3D()
1340 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in texSubImage3D()
1520 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in copyTexImage2D()
1622 target == GL_TEXTURE_CUBE_MAP_NEGATIVE_Y || in copyTexSubImage2D()
1909 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y: return Framebuffer::TEXTARGET_CUBE_MAP_NEGATIVE_Y; in mapGLFboTexTarget()

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