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Searched refs:GL_TEXTURE_DEPTH (Results 1 – 14 of 14) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArrayGetterCalls.cpp114 if (pname == GL_TEXTURE_DEPTH) in getStringForGetTexLevelParameterPname()
227 pnames_for_gettexlevelparameter.push_back(GL_TEXTURE_DEPTH); in initTest()
584 case GL_TEXTURE_DEPTH: in verifyGetTexLevelParameters()
/external/deqp/external/openglcts/modules/gles31/
Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp556 GL_TEXTURE_DEPTH, in iterate()
750 case GL_TEXTURE_DEPTH: in iterate()
861 case GL_TEXTURE_DEPTH: in iterate()
/external/mesa3d/src/mesa/main/
Dtexparam.c1332 case GL_TEXTURE_DEPTH: in get_tex_level_parameter_image()
1534 case GL_TEXTURE_DEPTH: in get_tex_level_parameter_buffer()
/external/deqp/modules/gles31/functional/
Des31fTextureLevelStateQueryTests.cpp1137 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
1146 …allOk &= verifyTextureLevelParameterEqual(gl, spec.queryTarget, queryLevel, GL_TEXTURE_DEPTH, refV… in checkTextureState()
/external/deqp/framework/opengl/
DgluStrUtil.inl680 case GL_TEXTURE_DEPTH: return "GL_TEXTURE_DEPTH";
/external/mesa3d/include/GL/
Dgl.h1488 #define GL_TEXTURE_DEPTH 0x8071 macro
Dglcorearb.h446 #define GL_TEXTURE_DEPTH 0x8071 macro
Dglext.h82 #define GL_TEXTURE_DEPTH 0x8071 macro
/external/deqp/framework/opengl/wrapper/
DglwEnums.inl337 #define GL_TEXTURE_DEPTH 0x8071 macro
/external/mesa3d/include/GLES3/
Dgl31.h1349 #define GL_TEXTURE_DEPTH 0x8071 macro
Dgl32.h1349 #define GL_TEXTURE_DEPTH 0x8071 macro
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTexturesTests.cpp7651 GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, in iterate()
12958 GL_TEXTURE_DEPTH, in iterate()
/external/swiftshader/include/GL/
Dglcorearb.h444 #define GL_TEXTURE_DEPTH 0x8071 macro
Dglext.h80 #define GL_TEXTURE_DEPTH 0x8071 macro