/external/mesa3d/src/glx/ |
D | single2.c | 163 case GL_VERTEX_ARRAY: in get_client_data() 174 retval = __glXGetArraySize(state, GL_VERTEX_ARRAY, 0, data); in get_client_data() 184 retval = __glXGetArrayType(state, GL_VERTEX_ARRAY, 0, data); in get_client_data() 203 retval = __glXGetArrayStride(state, GL_VERTEX_ARRAY, 0, data); in get_client_data() 805 case GL_VERTEX_ARRAY: in __indirect_glIsEnabled() 850 + GL_VERTEX_ARRAY, 0, params); in __indirect_glGetPointerv()
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D | render2.c | 342 case GL_VERTEX_ARRAY: in __indirect_glEnable() 371 case GL_VERTEX_ARRAY: in __indirect_glDisable()
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D | vertarr.c | 209 __indirect_glEnableClientState(GL_VERTEX_ARRAY); in __indirect_glInterleavedArrays()
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D | indirect_vertex_array.c | 288 arrays->arrays[i].key = GL_VERTEX_ARRAY; in __glXInitVertexArrayState() 1191 a = get_array_entry(arrays, GL_VERTEX_ARRAY, 0); in __indirect_glVertexPointer()
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/external/tensorflow/tensorflow/examples/android/jni/object_tracking/ |
D | sprite.h | 82 glEnableClientState(GL_VERTEX_ARRAY); in Draw() 90 glDisableClientState(GL_VERTEX_ARRAY); in Draw()
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D | gl_utils.h | 40 glEnableClientState(GL_VERTEX_ARRAY); in DrawBox()
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/external/eigen/demos/opengl/ |
D | icosphere.cpp | 110 glEnableClientState(GL_VERTEX_ARRAY); in draw() 113 glDisableClientState(GL_VERTEX_ARRAY); in draw()
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D | quaternion_demo.cpp | 260 glEnableClientState(GL_VERTEX_ARRAY); in drawScene() 263 glDisableClientState(GL_VERTEX_ARRAY); in drawScene()
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/external/swiftshader/tests/OGLSimpleCube/ |
D | OGLSimpleCube.cpp | 112 glEnableClientState(GL_VERTEX_ARRAY); in initDisplayList() 119 glDisableClientState(GL_VERTEX_ARRAY); in initDisplayList()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/ |
D | OGLESBasicTnL.cpp | 230 glEnableClientState(GL_VERTEX_ARRAY); in RenderScene()
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/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 206 gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); in beginDrawing() 287 gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); in endDrawing()
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/external/mesa3d/src/mesa/main/ |
D | objectlabel.c | 163 case GL_VERTEX_ARRAY: in get_label_pointer()
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D | enable.c | 71 case GL_VERTEX_ARRAY: in client_state() 749 case GL_VERTEX_ARRAY: in _mesa_set_enable() 1441 case GL_VERTEX_ARRAY: in _mesa_IsEnabled()
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D | varray.c | 1492 _mesa_EnableClientState( GL_VERTEX_ARRAY ); in _mesa_InterleavedArrays()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | libGLES_CM.cpp | 1207 case GL_VERTEX_ARRAY: context->setVertexArrayEnabled(false); break; in Disable() 1233 case GL_VERTEX_ARRAY: in DisableClientState() 1251 …case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, false); … in DisableClientState() 1344 case GL_VERTEX_ARRAY: context->setVertexArrayEnabled(true); break; in Enable() 1370 case GL_VERTEX_ARRAY: in EnableClientState() 1388 …case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, true); … in EnableClientState() 2506 case GL_VERTEX_ARRAY: return context->isVertexArrayEnabled(); break; in IsEnabled()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/ |
D | PVRTShadowVol.cpp | 1330 glEnableClientState(GL_VERTEX_ARRAY); in PVRTShadowVolSilhouetteProjectedRender() 1340 glDisableClientState(GL_VERTEX_ARRAY); in PVRTShadowVolSilhouetteProjectedRender()
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/external/mesa3d/include/GLES/ |
D | gl.h | 155 #define GL_VERTEX_ARRAY 0x8074 macro
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/external/swiftshader/include/GLES/ |
D | gl.h | 130 #define GL_VERTEX_ARRAY 0x8074 macro
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/ |
D | gl.h | 155 #define GL_VERTEX_ARRAY 0x8074 macro
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | demo.c | 664 glEnableClientState(GL_VERTEX_ARRAY); in appInit()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cKHRDebugTests.cpp | 716 { GL_VERTEX_ARRAY, createVertexArray, deleteVertexArray, "VertexArray" }, in iterate()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 161 { GL_VERTEX_ARRAY, ARRAY_BOOL(VertexAttrib[VERT_ATTRIB_POS].Enabled), NO_EXTRA },
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/external/mesa3d/include/GL/ |
D | gl.h | 173 #define GL_VERTEX_ARRAY 0x8074 macro
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 342 #define GL_VERTEX_ARRAY 0x8074 macro
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/external/swiftshader/src/OpenGL/libGL/ |
D | libGL.cpp | 5916 …case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, false); … in glDisableClientState() 5962 …case GL_VERTEX_ARRAY: context->setVertexAttribArrayEnabled(sw::Position, true); … in glEnableClientState()
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