/external/skia/src/gpu/ccpr/ |
D | GrCCCubicShader.h | 35 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const final; 36 virtual void emitCoverage(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const = 0; 45 void emitCoverage(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override; 54 void emitCoverage(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
|
D | GrCCQuadraticShader.h | 34 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const final; 35 virtual void emitCoverage(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const = 0; 52 void emitCoverage(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override; 64 void emitCoverage(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override;
|
D | GrCCTriangleShader.h | 22 void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, const char* outputCoverage) const override; 37 void onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, const char* outputCoverage) const override;
|
D | GrCCCoverageProcessor.h | 18 class GrGLSLFPFragmentBuilder; variable 181 void emitFragmentCode(const GrCCCoverageProcessor& proc, GrGLSLFPFragmentBuilder*, 204 virtual void onEmitFragmentCode(GrGLSLFPFragmentBuilder*, 219 static int DefineSoftSampleLocations(GrGLSLFPFragmentBuilder* f, const char* samplesName);
|
D | GrCCQuadraticShader.cpp | 54 void GrCCQuadraticShader::onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, in onEmitFragmentCode() 87 void GrCCQuadraticHullShader::emitCoverage(GrGLSLFPFragmentBuilder* f, in emitCoverage() 119 void GrCCQuadraticCornerShader::emitCoverage(GrGLSLFPFragmentBuilder* f, in emitCoverage()
|
D | GrCCCubicShader.cpp | 95 void GrCCCubicShader::onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, in onEmitFragmentCode() 119 void GrCCCubicHullShader::emitCoverage(GrGLSLFPFragmentBuilder* f, in emitCoverage() 151 void GrCCCubicCornerShader::emitCoverage(GrGLSLFPFragmentBuilder* f, in emitCoverage()
|
D | GrCCCoverageProcessor.cpp | 19 GrGLSLFPFragmentBuilder* f, in emitFragmentCode() 47 int GrCCCoverageProcessor::Shader::DefineSoftSampleLocations(GrGLSLFPFragmentBuilder* f, in DefineSoftSampleLocations()
|
D | GrCCTriangleShader.cpp | 30 void GrCCTriangleShader::onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, in onEmitFragmentCode() 114 void GrCCTriangleCornerShader::onEmitFragmentCode(GrGLSLFPFragmentBuilder* f, in onEmitFragmentCode()
|
/external/skia/src/gpu/glsl/ |
D | GrGLSLPrimitiveProcessor.h | 17 class GrGLSLFPFragmentBuilder; variable 70 GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 96 GrGLSLFPFragmentBuilder* fFragBuilder; 132 void setupUniformColor(GrGLSLFPFragmentBuilder* fragBuilder,
|
D | GrGLSLFragmentShaderBuilder.h | 45 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 48 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() function 93 class GrGLSLFragmentShaderBuilder : public GrGLSLFPFragmentBuilder, public GrGLSLXPFragmentBuilder {
|
D | GrGLSLFragmentProcessor.h | 19 class GrGLSLFPFragmentBuilder; variable 104 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 122 GrGLSLFPFragmentBuilder* fFragBuilder;
|
D | GrGLSLFragmentProcessor.cpp | 30 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitChild() 39 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in internalEmitChild()
|
/external/skqp/src/gpu/glsl/ |
D | GrGLSLFragmentShaderBuilder.h | 59 class GrGLSLFPFragmentBuilder : virtual public GrGLSLFragmentBuilder { 62 GrGLSLFPFragmentBuilder() : GrGLSLFragmentBuilder(nullptr) {} in GrGLSLFPFragmentBuilder() function 107 class GrGLSLPPFragmentBuilder : public GrGLSLFPFragmentBuilder {
|
D | GrGLSLFragmentProcessor.h | 19 class GrGLSLFPFragmentBuilder; variable 104 EmitArgs(GrGLSLFPFragmentBuilder* fragBuilder, in EmitArgs() 122 GrGLSLFPFragmentBuilder* fFragBuilder;
|
D | GrGLSLFragmentShaderBuilder.cpp | 20 static const char* sample_offset_array_name(GrGLSLFPFragmentBuilder::Coordinates coords) { in sample_offset_array_name() 27 GR_STATIC_ASSERT(0 == GrGLSLFPFragmentBuilder::kSkiaDevice_Coordinates); in sample_offset_array_name() 28 GR_STATIC_ASSERT(1 == GrGLSLFPFragmentBuilder::kGLSLWindow_Coordinates); in sample_offset_array_name() 29 GR_STATIC_ASSERT(SK_ARRAY_COUNT(kArrayNames) == GrGLSLFPFragmentBuilder::kLast_Coordinates + 1); in sample_offset_array_name()
|
D | GrGLSLFragmentProcessor.cpp | 30 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitChild() 39 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in internalEmitChild()
|
/external/skia/src/effects/ |
D | SkLightingImageFilter.cpp | 743 GrGLSLFPFragmentBuilder*, 746 GrGLSLFPFragmentBuilder*, 772 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 785 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 798 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 800 GrGLSLFPFragmentBuilder*, 1645 GrGLSLFPFragmentBuilder*, 1661 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1676 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1835 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode() [all …]
|
/external/skqp/src/effects/ |
D | SkLightingImageFilter.cpp | 743 GrGLSLFPFragmentBuilder*, 746 GrGLSLFPFragmentBuilder*, 772 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 785 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 798 … void emitSurfaceToLight(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, const char* z) override; 800 GrGLSLFPFragmentBuilder*, 1645 GrGLSLFPFragmentBuilder*, 1661 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1676 … void emitLightFunc(GrGLSLUniformHandler*, GrGLSLFPFragmentBuilder*, SkString* funcName) override; 1835 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode() [all …]
|
/external/skqp/src/gpu/effects/ |
D | GrLumaColorFilterEffect.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|
D | GrPremulInputFragmentProcessor.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|
D | GrUnpremulInputFragmentProcessor.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|
D | GrBlurredEdgeFragmentProcessor.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|
/external/skia/src/gpu/effects/ |
D | GrLumaColorFilterEffect.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|
D | GrPremulInputFragmentProcessor.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|
D | GrUnpremulInputFragmentProcessor.cpp | 23 GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder; in emitCode()
|