Searched refs:GrGLVertexArray (Results 1 – 12 of 12) sorted by relevance
/external/skqp/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 189 GrGLVertexArray::GrGLVertexArray(GrGLint id, int attribCount) in GrGLVertexArray() function in GrGLVertexArray 195 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind() 203 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer() 218 void GrGLVertexArray::invalidateCachedState() { in invalidateCachedState()
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D | GrGLVertexArray.h | 101 class GrGLVertexArray { 103 GrGLVertexArray(GrGLint id, int attribCount);
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D | GrGLGpu.h | 548 GrGLVertexArray* fCoreProfileVertexArray;
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D | GrGLGpu.cpp | 4516 fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); in bindInternalVertexArray()
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/external/skia/src/gpu/gl/ |
D | GrGLVertexArray.cpp | 189 GrGLVertexArray::GrGLVertexArray(GrGLint id, int attribCount) in GrGLVertexArray() function in GrGLVertexArray 195 GrGLAttribArrayState* GrGLVertexArray::bind(GrGLGpu* gpu) { in bind() 203 GrGLAttribArrayState* GrGLVertexArray::bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* ibuff) { in bindWithIndexBuffer() 218 void GrGLVertexArray::invalidateCachedState() { in invalidateCachedState()
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D | GrGLVertexArray.h | 101 class GrGLVertexArray { 103 GrGLVertexArray(GrGLint id, int attribCount);
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D | GrGLGpu.h | 535 GrGLVertexArray* fCoreProfileVertexArray;
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D | GrGLGpu.cpp | 4461 fCoreProfileVertexArray = new GrGLVertexArray(arrayID, attrCount); in bindInternalVertexArray()
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/external/skqp/gn/ |
D | gpu.gni | 461 "$_src/gpu/gl/GrGLVertexArray.cpp", 462 "$_src/gpu/gl/GrGLVertexArray.h",
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/external/skia/gn/ |
D | gpu.gni | 459 "$_src/gpu/gl/GrGLVertexArray.cpp", 460 "$_src/gpu/gl/GrGLVertexArray.h",
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/external/skqp/ |
D | Android.bp | 919 "src/gpu/gl/GrGLVertexArray.cpp",
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/external/skia/ |
D | Android.bp | 564 "src/gpu/gl/GrGLVertexArray.cpp",
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