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Searched refs:GrVkVertexBuffer (Results 1 – 20 of 20) sorted by relevance

/external/skia/src/gpu/vk/
DGrVkVertexBuffer.cpp11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkVertexBuffer() function in GrVkVertexBuffer
19 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynamic) { in Create()
30 GrVkVertexBuffer* buffer = new GrVkVertexBuffer(gpu, desc, bufferResource); in Create()
37 void GrVkVertexBuffer::onRelease() { in onRelease()
45 void GrVkVertexBuffer::onAbandon() { in onAbandon()
50 void GrVkVertexBuffer::onMap() { in onMap()
56 void GrVkVertexBuffer::onUnmap() { in onUnmap()
62 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { in onUpdateData()
70 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { in getVkGpu()
DGrVkVertexBuffer.h16 class GrVkVertexBuffer : public GrBuffer, public GrVkBuffer {
18 static GrVkVertexBuffer* Create(GrVkGpu* gpu, size_t size, bool dynamic);
25 GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc,
DGrVkCopyManager.h20 class GrVkVertexBuffer; variable
49 sk_sp<GrVkVertexBuffer> fVertexBuffer;
DGrVkCommandBuffer.h26 class GrVkVertexBuffer; variable
48 void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, const GrVkVertexBuffer* vbuffer);
DGrVkGpuCommandBuffer.cpp482 static_cast<const GrVkVertexBuffer*>(vertexBuffer)); in bindGeometry()
491 static_cast<const GrVkVertexBuffer*>(instanceBuffer)); in bindGeometry()
DGrVkCopyManager.cpp132 fVertexBuffer.reset(GrVkVertexBuffer::Create(gpu, sizeof(vdata), false)); in createCopyProgram()
DGrVkCommandBuffer.cpp154 const GrVkVertexBuffer* vbuffer) { in bindInputBuffer()
DGrVkGpu.cpp304 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern); in onCreateBuffer()
/external/skqp/src/gpu/vk/
DGrVkVertexBuffer.cpp11 GrVkVertexBuffer::GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc, in GrVkVertexBuffer() function in GrVkVertexBuffer
19 GrVkVertexBuffer* GrVkVertexBuffer::Create(GrVkGpu* gpu, size_t size, bool dynamic) { in Create()
30 GrVkVertexBuffer* buffer = new GrVkVertexBuffer(gpu, desc, bufferResource); in Create()
37 void GrVkVertexBuffer::onRelease() { in onRelease()
45 void GrVkVertexBuffer::onAbandon() { in onAbandon()
50 void GrVkVertexBuffer::onMap() { in onMap()
56 void GrVkVertexBuffer::onUnmap() { in onUnmap()
62 bool GrVkVertexBuffer::onUpdateData(const void* src, size_t srcSizeInBytes) { in onUpdateData()
70 GrVkGpu* GrVkVertexBuffer::getVkGpu() const { in getVkGpu()
DGrVkVertexBuffer.h16 class GrVkVertexBuffer : public GrBuffer, public GrVkBuffer {
18 static GrVkVertexBuffer* Create(GrVkGpu* gpu, size_t size, bool dynamic);
25 GrVkVertexBuffer(GrVkGpu* gpu, const GrVkBuffer::Desc& desc,
DGrVkCopyManager.h20 class GrVkVertexBuffer; variable
50 sk_sp<GrVkVertexBuffer> fVertexBuffer;
DGrVkCommandBuffer.h26 class GrVkVertexBuffer; variable
48 void bindInputBuffer(GrVkGpu* gpu, uint32_t binding, const GrVkVertexBuffer* vbuffer);
DGrVkGpuCommandBuffer.cpp534 static_cast<const GrVkVertexBuffer*>(vertexBuffer)); in bindGeometry()
543 static_cast<const GrVkVertexBuffer*>(instanceBuffer)); in bindGeometry()
DGrVkCopyManager.cpp132 fVertexBuffer.reset(GrVkVertexBuffer::Create(gpu, sizeof(vdata), false)); in createCopyProgram()
DGrVkCommandBuffer.cpp154 const GrVkVertexBuffer* vbuffer) { in bindInputBuffer()
DGrVkGpu.cpp304 buff = GrVkVertexBuffer::Create(this, size, kDynamic_GrAccessPattern == accessPattern); in onCreateBuffer()
/external/skqp/gn/
Dgpu.gni606 "$_src/gpu/vk/GrVkVertexBuffer.cpp",
607 "$_src/gpu/vk/GrVkVertexBuffer.h",
/external/skia/gn/
Dgpu.gni600 "$_src/gpu/vk/GrVkVertexBuffer.cpp",
601 "$_src/gpu/vk/GrVkVertexBuffer.h",
/external/skqp/
DAndroid.bp1014 "src/gpu/vk/GrVkVertexBuffer.cpp",
/external/skia/
DAndroid.bp659 "src/gpu/vk/GrVkVertexBuffer.cpp",