/external/mesa3d/src/gallium/drivers/ilo/core/ |
D | ilo_builder_3d_bottom.h | 53 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_3DSTATE_CLIP() 72 ILO_DEV_ASSERT(builder->dev, 6, 6); in gen6_3DSTATE_SF() 105 ILO_DEV_ASSERT(builder->dev, 7, 8); in gen7_3DSTATE_SF() 129 ILO_DEV_ASSERT(builder->dev, 7, 7.5); in gen7_3DSTATE_SBE() 152 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_SBE() 170 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_SBE_SWIZ() 189 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_RASTER() 212 ILO_DEV_ASSERT(builder->dev, 6, 6); in gen6_3DSTATE_WM() 241 ILO_DEV_ASSERT(builder->dev, 7, 7.5); in gen7_3DSTATE_WM() 258 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_WM() [all …]
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D | ilo_state_compute.c | 43 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_rob_entry_count() 65 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_idrt_entry_count() 92 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_curbe_entry_count() 105 ILO_DEV_ASSERT(dev, 6, 8); in compute_get_gen6_urb_configuration() 150 ILO_DEV_ASSERT(dev, 6, 8); in compute_interface_get_gen6_read_end() 187 ILO_DEV_ASSERT(dev, 6, 8); in compute_validate_gen6() 219 ILO_DEV_ASSERT(dev, 6, 7); in compute_get_gen6_per_thread_scratch_size() 245 ILO_DEV_ASSERT(dev, 7.5, 8); in compute_get_gen75_per_thread_scratch_size() 289 ILO_DEV_ASSERT(dev, 6, 8); in compute_set_gen6_MEDIA_VFE_STATE() 332 ILO_DEV_ASSERT(dev, 6, 8); in compute_interface_get_gen6_sampler_count() [all …]
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D | ilo_builder_3d_top.h | 198 ILO_DEV_ASSERT(builder->dev, 7.5, 8); in gen75_3DSTATE_VF() 216 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_3DSTATE_VF_STATISTICS() 228 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_VF_TOPOLOGY() 244 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_VF_INSTANCING() 267 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_VF_SGVS() 286 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_3DSTATE_VERTEX_BUFFERS() 362 ILO_DEV_ASSERT(builder->dev, 6, 7.5); in gen6_user_3DSTATE_VERTEX_BUFFERS() 390 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_3DSTATE_VERTEX_ELEMENTS() 421 ILO_DEV_ASSERT(builder->dev, 6, 7.5); in gen6_3DSTATE_INDEX_BUFFER() 457 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_3DSTATE_INDEX_BUFFER() [all …]
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D | ilo_state_sampler.c | 43 ILO_DEV_ASSERT(dev, 6, 8); in sampler_validate_gen6_non_normalized() 95 ILO_DEV_ASSERT(dev, 6, 8); in sampler_validate_gen6_sampler() 131 ILO_DEV_ASSERT(dev, 6, 8); in sampler_get_gen6_integer_filters() 158 ILO_DEV_ASSERT(dev, 6, 8); in sampler_get_gen6_3d_filters() 171 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_addr_controls() 202 ILO_DEV_ASSERT(dev, 6, 8); in sampler_get_gen6_1d_addr_controls() 236 ILO_DEV_ASSERT(dev, 6, 8); in sampler_get_gen6_2d_3d_addr_controls() 276 ILO_DEV_ASSERT(dev, 6, 8); in sampler_get_gen6_cube_addr_controls() 292 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_lod_bias() 314 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_lod_clamp() [all …]
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D | ilo_state_vf.c | 61 ILO_DEV_ASSERT(dev, 6, 8); in vf_validate_gen6_elements() 83 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_component_controls() 96 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_edge_flag_format() 139 ILO_DEV_ASSERT(dev, 6, 8); in vf_set_gen6_3DSTATE_VERTEX_ELEMENTS() 221 ILO_DEV_ASSERT(dev, 6, 7.5); in vf_set_gen6_vertex_buffer_state() 260 ILO_DEV_ASSERT(dev, 8, 8); in vf_set_gen8_3DSTATE_VF_INSTANCING() 277 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_component_zeros() 290 ILO_DEV_ASSERT(dev, 6, 7.5); in get_gen6_component_ids() 311 ILO_DEV_ASSERT(dev, 6, 8); in vf_params_set_gen6_internal_ve() 366 ILO_DEV_ASSERT(dev, 8, 8); in vf_params_set_gen8_3DSTATE_VF_SGVS() [all …]
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D | ilo_image.c | 67 ILO_DEV_ASSERT(dev, 6, 6); in image_get_gen6_walk() 96 ILO_DEV_ASSERT(dev, 7, 8); in image_get_gen7_walk() 123 ILO_DEV_ASSERT(dev, 6, 8); in image_get_gen6_interleaved_samples() 142 ILO_DEV_ASSERT(dev, 6, 8); in image_get_gen6_valid_tilings() 243 ILO_DEV_ASSERT(dev, 6, 8); in image_get_gen6_estimated_size() 256 ILO_DEV_ASSERT(dev, 6, 8); in image_get_gen6_tiling() 306 ILO_DEV_ASSERT(dev, 6, 8); in image_get_gen6_hiz_enable() 332 ILO_DEV_ASSERT(dev, 7, 8); in image_get_gen7_mcs_enable() 392 ILO_DEV_ASSERT(dev, 6, 6); in image_get_gen6_alignments() 450 ILO_DEV_ASSERT(dev, 7, 8); in image_get_gen7_alignments() [all …]
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D | ilo_builder_mi.h | 48 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_MI_STORE_DATA_IMM() 83 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_MI_LOAD_REGISTER_IMM() 103 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_MI_STORE_REGISTER_MEM() 131 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_MI_FLUSH_DW() 151 ILO_DEV_ASSERT(builder->dev, 6, 7.5); in gen6_MI_REPORT_PERF_COUNT() 177 ILO_DEV_ASSERT(builder->dev, 7, 8); in gen7_MI_LOAD_REGISTER_MEM() 208 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_mi_batch_buffer_end()
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D | ilo_state_zs.c | 40 ILO_DEV_ASSERT(dev, 6, 8); in zs_set_gen6_null_3DSTATE_DEPTH_BUFFER() 67 ILO_DEV_ASSERT(dev, 6, 8); in zs_validate_gen6() 156 ILO_DEV_ASSERT(dev, 6, 8); in zs_get_gen6_max_extent() 185 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_hiz_alignments() 249 ILO_DEV_ASSERT(dev, 6, 8); in zs_get_gen6_depth_extent() 288 ILO_DEV_ASSERT(dev, 6, 8); in zs_get_gen6_depth_slices() 391 ILO_DEV_ASSERT(dev, 6, 6); in zs_set_gen6_3DSTATE_DEPTH_BUFFER() 440 ILO_DEV_ASSERT(dev, 7, 8); in zs_set_gen7_3DSTATE_DEPTH_BUFFER() 492 ILO_DEV_ASSERT(dev, 6, 8); in zs_set_gen6_null_3DSTATE_STENCIL_BUFFER() 511 ILO_DEV_ASSERT(dev, 6, 8); in zs_set_gen6_3DSTATE_STENCIL_BUFFER() [all …]
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D | ilo_state_shader.c | 65 ILO_DEV_ASSERT(dev, 6, 8); in vertex_validate_gen6_kernel() 88 ILO_DEV_ASSERT(dev, 6, 8); in vertex_validate_gen6_urb() 112 ILO_DEV_ASSERT(dev, 6, 8); in vertex_get_gen6_ff() 173 ILO_DEV_ASSERT(dev, 6, 8); in vs_get_gen6_thread_count() 202 ILO_DEV_ASSERT(dev, 6, 8); in vs_set_gen6_3DSTATE_VS() 258 ILO_DEV_ASSERT(dev, 7, 8); in hs_get_gen7_thread_count() 286 ILO_DEV_ASSERT(dev, 7, 8); in hs_set_gen7_3DSTATE_HS() 340 ILO_DEV_ASSERT(dev, 7, 8); in ds_set_gen7_3DSTATE_TE() 363 ILO_DEV_ASSERT(dev, 7, 8); in ds_get_gen7_thread_count() 391 ILO_DEV_ASSERT(dev, 7, 8); in ds_set_gen7_3DSTATE_DS() [all …]
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D | ilo_state_raster.c | 37 ILO_DEV_ASSERT(dev, 6, 8); in raster_validate_gen6_clip() 67 ILO_DEV_ASSERT(dev, 6, 8); in raster_set_gen6_3DSTATE_CLIP() 150 ILO_DEV_ASSERT(dev, 6, 8); in raster_params_is_gen6_line_aa_allowed() 225 ILO_DEV_ASSERT(dev, 6, 8); in raster_validate_gen8_raster() 244 ILO_DEV_ASSERT(dev, 6, 8); in raster_setup_get_gen6_msrast_mode() 261 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_line_width() 288 ILO_DEV_ASSERT(dev, 6, 8); in get_gen6_point_width() 315 ILO_DEV_ASSERT(dev, 6, 7.5); in raster_set_gen7_3DSTATE_SF() 444 ILO_DEV_ASSERT(dev, 8, 8); in raster_set_gen8_3DSTATE_SF() 500 ILO_DEV_ASSERT(dev, 8, 8); in raster_set_gen8_3DSTATE_RASTER() [all …]
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D | ilo_builder_media.h | 46 ILO_DEV_ASSERT(builder->dev, 6, 7.5); in gen6_MEDIA_VFE_STATE() 68 ILO_DEV_ASSERT(builder->dev, 7, 7.5); in gen6_MEDIA_CURBE_LOAD() 91 ILO_DEV_ASSERT(builder->dev, 7, 7.5); in gen6_MEDIA_INTERFACE_DESCRIPTOR_LOAD() 111 ILO_DEV_ASSERT(builder->dev, 7, 7.5); in gen6_MEDIA_STATE_FLUSH() 131 ILO_DEV_ASSERT(builder->dev, 7, 7.5); in gen7_GPGPU_WALKER() 193 ILO_DEV_ASSERT(builder->dev, 6, 7.5); in gen6_INTERFACE_DESCRIPTOR_DATA()
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D | ilo_state_surface.c | 39 ILO_DEV_ASSERT(dev, 6, 6); in surface_set_gen6_null_SURFACE_STATE() 80 ILO_DEV_ASSERT(dev, 7, 8); in surface_set_gen7_null_SURFACE_STATE() 103 ILO_DEV_ASSERT(dev, 6, 8); in surface_get_gen6_buffer_offset_alignment() 217 ILO_DEV_ASSERT(dev, 6, 8); in surface_validate_gen6_buffer() 274 ILO_DEV_ASSERT(dev, 6, 8); in surface_get_gen6_buffer_struct_count() 326 ILO_DEV_ASSERT(dev, 6, 6); in surface_set_gen6_buffer_SURFACE_STATE() 372 ILO_DEV_ASSERT(dev, 7, 8); in surface_set_gen7_buffer_SURFACE_STATE() 432 ILO_DEV_ASSERT(dev, 6, 8); in surface_validate_gen6_image() 520 ILO_DEV_ASSERT(dev, 6, 8); in surface_get_gen6_image_max_extent() 551 ILO_DEV_ASSERT(dev, 6, 8); in surface_get_gen6_image_extent() [all …]
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D | ilo_state_urb.c | 71 ILO_DEV_ASSERT(dev, 7, 8); in urb_alloc_gen7_pcb() 122 ILO_DEV_ASSERT(dev, 6, 8); in urb_alloc_gen6_urb() 164 ILO_DEV_ASSERT(dev, 6, 6); in urb_init_gen6_vs_entry() 208 ILO_DEV_ASSERT(dev, 6, 6); in urb_init_gen6_gs_entry() 262 ILO_DEV_ASSERT(dev, 7, 8); in urb_init_gen7_vs_entry() 345 ILO_DEV_ASSERT(dev, 7, 8); in urb_init_gen7_hs_entry() 414 ILO_DEV_ASSERT(dev, 7, 8); in urb_init_gen7_ds_entry() 489 ILO_DEV_ASSERT(dev, 7, 8); in urb_init_gen7_gs_entry() 529 ILO_DEV_ASSERT(dev, 6, 8); in urb_get_gen6_configuration() 563 ILO_DEV_ASSERT(dev, 7, 8); in urb_set_gen7_3dstate_push_constant_alloc() [all …]
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D | ilo_state_shader_ps.c | 61 ILO_DEV_ASSERT(dev, 6, 8); in ps_kernel_validate_gen6() 80 ILO_DEV_ASSERT(dev, 6, 8); in ps_validate_gen6() 147 ILO_DEV_ASSERT(dev, 6, 8); in ps_get_gen6_dispatch_modes() 211 ILO_DEV_ASSERT(dev, 6, 8); in ps_get_gen6_thread_count() 241 ILO_DEV_ASSERT(dev, 6, 8); in ps_params_get_gen6_kill_pixel() 295 ILO_DEV_ASSERT(dev, 6, 8); in ps_params_get_gen6_dispatch_enable() 322 ILO_DEV_ASSERT(dev, 6, 8); in ps_get_gen6_ff_kernels() 374 ILO_DEV_ASSERT(dev, 6, 8); in ps_get_gen6_ff() 428 ILO_DEV_ASSERT(dev, 6, 6); in ps_set_gen6_3dstate_wm() 492 ILO_DEV_ASSERT(dev, 7, 7.5); in ps_set_gen7_3dstate_wm() [all …]
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D | ilo_state_sbe.c | 35 ILO_DEV_ASSERT(dev, 6, 8); in sbe_validate_gen8() 140 ILO_DEV_ASSERT(dev, 6, 8); in sbe_get_gen8_min_read_count() 182 ILO_DEV_ASSERT(dev, 6, 8); in sbe_get_gen8_read_length() 226 ILO_DEV_ASSERT(dev, 6, 8); in sbe_set_gen8_3DSTATE_SBE() 278 ILO_DEV_ASSERT(dev, 6, 8); in sbe_set_gen8_3DSTATE_SBE_SWIZ() 342 ILO_DEV_ASSERT(dev, 6, 8); in ilo_state_sbe_set_info()
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D | ilo_state_sol.c | 38 ILO_DEV_ASSERT(dev, 7, 8); in sol_stream_validate_gen7() 98 ILO_DEV_ASSERT(dev, 7, 8); in sol_validate_gen7() 149 ILO_DEV_ASSERT(dev, 7, 8); in sol_set_gen7_3DSTATE_STREAMOUT() 217 ILO_DEV_ASSERT(dev, 7, 8); in sol_set_gen7_3DSTATE_SO_DECL_LIST() 271 ILO_DEV_ASSERT(dev, 7, 8); in sol_buffer_validate_gen7() 312 ILO_DEV_ASSERT(dev, 6, 8); in sol_buffer_get_gen6_size() 330 ILO_DEV_ASSERT(dev, 7, 7.5); in sol_buffer_set_gen7_3dstate_so_buffer() 350 ILO_DEV_ASSERT(dev, 8, 8); in sol_buffer_set_gen8_3dstate_so_buffer()
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D | ilo_builder_render.h | 44 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_STATE_SIP() 61 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_PIPELINE_SELECT() 88 ILO_DEV_ASSERT(builder->dev, 6, 8); in gen6_PIPE_CONTROL() 229 ILO_DEV_ASSERT(builder->dev, 6, 7.5); in gen6_state_base_address() 276 ILO_DEV_ASSERT(builder->dev, 8, 8); in gen8_state_base_address()
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D | ilo_state_cc.c | 37 ILO_DEV_ASSERT(dev, 6, 8); in cc_validate_gen6_stencil() 63 ILO_DEV_ASSERT(dev, 6, 8); in cc_validate_gen6_depth() 92 ILO_DEV_ASSERT(dev, 6, 7.5); in cc_set_gen6_DEPTH_STENCIL_STATE() 176 ILO_DEV_ASSERT(dev, 8, 8); in cc_set_gen8_3DSTATE_WM_DEPTH_STENCIL() 260 ILO_DEV_ASSERT(dev, 6, 8); in cc_get_gen6_dual_source_blending() 311 ILO_DEV_ASSERT(dev, 6, 8); in cc_validate_gen6_alpha() 397 ILO_DEV_ASSERT(dev, 6, 8); in cc_validate_gen6_blend() 493 ILO_DEV_ASSERT(dev, 6, 7.5); in cc_set_gen6_BLEND_STATE() 597 ILO_DEV_ASSERT(dev, 8, 8); in cc_set_gen8_BLEND_STATE() 680 ILO_DEV_ASSERT(dev, 8, 8); in cc_set_gen8_3DSTATE_PS_BLEND() [all …]
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/external/mesa3d/src/gallium/drivers/ilo/ |
D | ilo_render_surface.c | 48 ILO_DEV_ASSERT(builder->dev, 6, 6); in gen6_so_SURFACE_STATE() 101 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_surface_rt() 140 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_emit_draw_surface_so() 190 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_surface_view() 246 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_surface_const() 297 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_surface_binding_tables() 354 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_draw_surface_states_len() 409 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_draw_surface_states() 446 ILO_DEV_ASSERT(r->dev, 7, 7.5); in gen6_emit_launch_grid_surface_view() 476 ILO_DEV_ASSERT(r->dev, 7, 7.5); in gen6_emit_launch_grid_surface_const() [all …]
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D | ilo_render_dynamic.c | 44 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_emit_draw_dynamic_viewports() 64 ILO_DEV_ASSERT(r->dev, 7, 8); in gen7_emit_draw_dynamic_viewports() 83 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_dynamic_scissors() 100 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_dynamic_cc() 145 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_dynamic_samplers() 222 ILO_DEV_ASSERT(r->dev, 6, 8); in gen6_emit_draw_dynamic_pcb() 310 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_draw_dynamic_states_len() 404 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_draw_dynamic_states() 428 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_rectlist_dynamic_states_len() 440 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_rectlist_dynamic_states() [all …]
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D | ilo_render.c | 153 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_flush_len() 178 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_flush() 198 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_query_len() 268 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_query() 332 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_rectlist_len() 344 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_rectlist() 355 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_get_draw_len() 443 ILO_DEV_ASSERT(render->dev, 6, 8); in ilo_render_emit_draw() 471 ILO_DEV_ASSERT(render->dev, 7, 7.5); in ilo_render_get_launch_grid_len() 489 ILO_DEV_ASSERT(render->dev, 7, 7.5); in ilo_render_emit_launch_grid()
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D | ilo_render_gen7.c | 50 ILO_DEV_ASSERT(r->dev, 7, 7); in gen7_wa_post_3dstate_push_constant_alloc_ps() 70 ILO_DEV_ASSERT(r->dev, 7, 7); in gen7_wa_pre_vs() 88 ILO_DEV_ASSERT(r->dev, 7, 7); in gen7_wa_pre_3dstate_sf_depth_bias() 108 ILO_DEV_ASSERT(r->dev, 7, 7.5); in gen7_wa_pre_3dstate_multisample() 117 ILO_DEV_ASSERT(r->dev, 7, 7.5); in gen7_wa_pre_depth() 165 ILO_DEV_ASSERT(r->dev, 7, 7.5); in gen7_wa_pre_3dstate_ps_max_threads() 191 ILO_DEV_ASSERT(r->dev, 7, 7); in gen7_wa_post_ps_and_later() 626 ILO_DEV_ASSERT(render->dev, 7, 7.5); in ilo_render_emit_draw_commands_gen7() 764 ILO_DEV_ASSERT(r->dev, 7, 7.5); in ilo_render_emit_rectlist_commands_gen7() 819 ILO_DEV_ASSERT(render->dev, 7, 7.5); in ilo_render_get_draw_commands_len_gen7()
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D | ilo_render_media.c | 112 ILO_DEV_ASSERT(r->dev, 7, 7.5); in gen7_launch_grid_l3() 157 ILO_DEV_ASSERT(render->dev, 7, 7.5); in ilo_render_get_launch_grid_commands_len() 190 ILO_DEV_ASSERT(render->dev, 7, 7.5); in ilo_render_emit_launch_grid_commands()
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D | ilo_render_gen8.c | 41 ILO_DEV_ASSERT(r->dev, 8, 8); in gen8_wa_pre_depth() 242 ILO_DEV_ASSERT(render->dev, 8, 8); in ilo_render_emit_draw_commands_gen8() 281 ILO_DEV_ASSERT(render->dev, 8, 8); in ilo_render_get_draw_commands_len_gen8() 346 ILO_DEV_ASSERT(render->dev, 8, 8); in ilo_render_get_rectlist_commands_len_gen8() 356 ILO_DEV_ASSERT(r->dev, 8, 8); in ilo_render_emit_rectlist_commands_gen8()
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D | ilo_render_gen6.c | 68 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_wa_pre_pipe_control() 108 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_wa_pre_non_pipelined() 187 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_wa_pre_3dstate_wm_max_threads() 209 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_wa_pre_3dstate_multisample() 220 ILO_DEV_ASSERT(r->dev, 6, 6); in gen6_wa_pre_depth() 787 ILO_DEV_ASSERT(render->dev, 6, 6); in ilo_render_emit_draw_commands_gen6() 884 ILO_DEV_ASSERT(render->dev, 6, 7.5); in ilo_render_get_rectlist_commands_len_gen6() 894 ILO_DEV_ASSERT(r->dev, 6, 6); in ilo_render_emit_rectlist_commands_gen6() 943 ILO_DEV_ASSERT(render->dev, 6, 6); in ilo_render_get_draw_commands_len_gen6()
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