Searched refs:INT_TO_FLOAT (Results 1 – 14 of 14) sorted by relevance
/external/mesa3d/src/mesa/main/ |
D | api_loopback.c | 110 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), in _mesa_Color3i() 111 INT_TO_FLOAT(blue), 1.0); in _mesa_Color3i() 159 COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), in _mesa_Color3iv() 160 INT_TO_FLOAT(v[2]), 1.0 ); in _mesa_Color3iv() 210 COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green), in _mesa_Color4i() 211 INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) ); in _mesa_Color4i() 247 COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), in _mesa_Color4iv() 248 INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) ); in _mesa_Color4iv() 380 NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) ); in _mesa_Normal3i() 404 NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) ); in _mesa_Normal3iv() [all …]
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D | api_arrayelt.c | 422 CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); in VertexAttrib1NivNV() 434 CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), in VertexAttrib2NivNV() 435 INT_TO_FLOAT(v[1]))); in VertexAttrib2NivNV() 447 CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), in VertexAttrib3NivNV() 448 INT_TO_FLOAT(v[1]), in VertexAttrib3NivNV() 449 INT_TO_FLOAT(v[2]))); in VertexAttrib3NivNV() 462 CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), in VertexAttrib4NivNV() 463 INT_TO_FLOAT(v[1]), in VertexAttrib4NivNV() 464 INT_TO_FLOAT(v[2]), in VertexAttrib4NivNV() 465 INT_TO_FLOAT(v[3]))); in VertexAttrib4NivNV() [all …]
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D | fog.c | 68 p[0] = INT_TO_FLOAT( params[0] ); in _mesa_Fogiv() 69 p[1] = INT_TO_FLOAT( params[1] ); in _mesa_Fogiv() 70 p[2] = INT_TO_FLOAT( params[2] ); in _mesa_Fogiv() 71 p[3] = INT_TO_FLOAT( params[3] ); in _mesa_Fogiv()
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D | light.c | 288 fparam[0] = INT_TO_FLOAT( params[0] ); in _mesa_Lightiv() 289 fparam[1] = INT_TO_FLOAT( params[1] ); in _mesa_Lightiv() 290 fparam[2] = INT_TO_FLOAT( params[2] ); in _mesa_Lightiv() 291 fparam[3] = INT_TO_FLOAT( params[3] ); in _mesa_Lightiv() 508 fparam[0] = INT_TO_FLOAT( params[0] ); in _mesa_LightModeliv() 509 fparam[1] = INT_TO_FLOAT( params[1] ); in _mesa_LightModeliv() 510 fparam[2] = INT_TO_FLOAT( params[2] ); in _mesa_LightModeliv() 511 fparam[3] = INT_TO_FLOAT( params[3] ); in _mesa_LightModeliv()
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D | texenv.c | 531 p[0] = INT_TO_FLOAT( param[0] ); in _mesa_TexEnviv() 532 p[1] = INT_TO_FLOAT( param[1] ); in _mesa_TexEnviv() 533 p[2] = INT_TO_FLOAT( param[2] ); in _mesa_TexEnviv() 534 p[3] = INT_TO_FLOAT( param[3] ); in _mesa_TexEnviv()
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D | samplerobj.c | 1043 c[0] = INT_TO_FLOAT(params[0]); in _mesa_SamplerParameteriv() 1044 c[1] = INT_TO_FLOAT(params[1]); in _mesa_SamplerParameteriv() 1045 c[2] = INT_TO_FLOAT(params[2]); in _mesa_SamplerParameteriv() 1046 c[3] = INT_TO_FLOAT(params[3]); in _mesa_SamplerParameteriv()
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D | texparam.c | 943 fparams[0] = INT_TO_FLOAT(params[0]); in _mesa_texture_parameteriv() 944 fparams[1] = INT_TO_FLOAT(params[1]); in _mesa_texture_parameteriv() 945 fparams[2] = INT_TO_FLOAT(params[2]); in _mesa_texture_parameteriv() 946 fparams[3] = INT_TO_FLOAT(params[3]); in _mesa_texture_parameteriv()
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D | dlist.c | 2624 p[0] = INT_TO_FLOAT(params[0]); in save_Fogiv() 2625 p[1] = INT_TO_FLOAT(params[1]); in save_Fogiv() 2626 p[2] = INT_TO_FLOAT(params[2]); in save_Fogiv() 2627 p[3] = INT_TO_FLOAT(params[3]); in save_Fogiv() 2803 fparam[0] = INT_TO_FLOAT(params[0]); in save_Lightiv() 2804 fparam[1] = INT_TO_FLOAT(params[1]); in save_Lightiv() 2805 fparam[2] = INT_TO_FLOAT(params[2]); in save_Lightiv() 2806 fparam[3] = INT_TO_FLOAT(params[3]); in save_Lightiv() 2880 fparam[0] = INT_TO_FLOAT(params[0]); in save_LightModeliv() 2881 fparam[1] = INT_TO_FLOAT(params[1]); in save_LightModeliv() [all …]
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D | macros.h | 102 #define INT_TO_FLOAT(I) ((GLfloat) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0))) macro
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D | pack.c | 867 DEPTH_VALUES(GLint, INT_TO_FLOAT); in _mesa_unpack_depth_span()
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/external/mesa3d/src/mesa/math/ |
D | m_translate.c | 328 #define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) 330 #define TRX_4FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) ) 382 #define TRX_3FN(f,n) INT_TO_FLOAT( PTR_ELT(f,n) )
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/external/mesa3d/src/mesa/tnl/ |
D | t_draw.c | 208 CONVERT(GLint, INT_TO_FLOAT); in _tnl_import_array()
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/external/smali/dexlib2/src/main/java/org/jf/dexlib2/ |
D | Opcode.java | 165 …INT_TO_FLOAT(0x82, "int-to-float", ReferenceType.NONE, Format.Format12x, Opcode.CAN_CONTINUE | Opc… enumConstant
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/external/smali/dexlib2/src/main/java/org/jf/dexlib2/analysis/ |
D | MethodAnalyzer.java | 842 case INT_TO_FLOAT:
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