Searched refs:InputRecord (Results 1 – 4 of 4) sorted by relevance
171 struct InputRecord { struct172 InputRecord();173 ~InputRecord();455 std::vector<InputRecord> input_buffer_map_;
70 struct InputRecord { struct71 InputRecord();358 std::vector<InputRecord> input_buffer_map_;
103 V4L2VideoDecodeAccelerator::InputRecord::InputRecord() in InputRecord() function in media::V4L2VideoDecodeAccelerator::InputRecord106 V4L2VideoDecodeAccelerator::InputRecord::~InputRecord() {} in ~InputRecord()801 InputRecord& input_record = in AppendToInputFrame()823 InputRecord& input_record = in AppendToInputFrame()840 InputRecord& input_record = input_buffer_map_[decoder_current_input_buffer_]; in AppendToInputFrame()864 InputRecord& input_record = input_buffer_map_[decoder_current_input_buffer_]; in FlushInputFrame()980 InputRecord& input_record = input_buffer_map_[buffer]; in Enqueue()1104 InputRecord& input_record = input_buffer_map_[dqbuf.index]; in DequeueInputBuffer()1185 InputRecord& input_record = input_buffer_map_[buffer]; in EnqueueInputRecord()
175 V4L2SliceVideoDecodeAccelerator::InputRecord::InputRecord() in InputRecord() function in media::V4L2SliceVideoDecodeAccelerator::InputRecord961 InputRecord& input_record = input_buffer_map_[dqbuf.index]; in Dequeue()1063 InputRecord& input_record = input_buffer_map_[index]; in ReuseInputBuffer()1100 InputRecord& input_record = input_buffer_map_[index]; in EnqueueInputRecord()1225 InputRecord& input_record = input_buffer_map_[i]; in StopDevicePoll()2244 InputRecord& input_record = input_buffer_map_[index]; in SubmitSlice()3008 InputRecord& input_record = input_buffer_map_[input]; in CreateSurface()