Searched refs:IsBlackboxed (Results 1 – 2 of 2) sorted by relevance
804 if (!shared->IsSubjectToDebugging() || IsBlackboxed(shared)) return; in FloodWithOneShot()949 if (!info->IsSubjectToDebugging() || IsBlackboxed(info)) continue; in PrepareStepOnThrow()1006 if (step_action == StepNext && IsBlackboxed(shared)) step_action = StepOut; in PrepareStep()1044 if (!info->IsSubjectToDebugging() || IsBlackboxed(info)) continue; in PrepareStep()1727 return IsBlackboxed(shared); in IsFrameBlackboxed()1732 if (!IsBlackboxed(info)) return false; in IsFrameBlackboxed()1951 bool Debug::IsBlackboxed(Handle<SharedFunctionInfo> shared) { in IsBlackboxed() function in v8::internal::Debug2114 if (!shared->IsSubjectToDebugging() || IsBlackboxed(shared)) { in HandleDebugBreak()
324 bool IsBlackboxed(Handle<SharedFunctionInfo> shared);