Searched refs:ItemSeq (Results 1 – 1 of 1) sorted by relevance
602 uint32_t ItemSeq = RawItem->getSequenceNumber(); in emitItems() local603 if (Threaded && ItemSeq != DesiredSequenceNumber) { in emitItems()606 resizePending(&Pending, ItemSeq); in emitItems()607 Pending[ItemSeq] = std::move(RawItem); in emitItems()