Searched refs:KillingInstr (Results 1 – 1 of 1) sorted by relevance
279 MachineInstr *KillingInstr = nullptr; in isSafeToMoveTogether() local297 if (!KillingInstr && KilledOperand && in isSafeToMoveTogether()299 KillingInstr = &*I; in isSafeToMoveTogether()303 if (KillingInstr) { in isSafeToMoveTogether()304 bool Added = KillingInstr->addRegisterKilled(KilledOperand, TRI, true); in isSafeToMoveTogether()325 MachineInstr *KillingInstr = nullptr; in isSafeToMoveTogether() local359 assert(!KillingInstr && "Should only see one killing instruction"); in isSafeToMoveTogether()361 KillingInstr = &MI; in isSafeToMoveTogether()364 if (KillingInstr) { in isSafeToMoveTogether()365 removeKillInfo(*KillingInstr, KilledOperand); in isSafeToMoveTogether()