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Searched refs:LocalSizeVariable (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/mesa/main/
Dapi_validate.c1394 if (prog->Comp.LocalSizeVariable) { in _mesa_validate_DispatchCompute()
1424 if (!prog->Comp.LocalSizeVariable) { in _mesa_validate_DispatchComputeGroupSizeARB()
1544 if (prog->Comp.LocalSizeVariable) { in valid_dispatch_indirect()
Dshaderobj.c285 prog->Comp.LocalSizeVariable = false; in init_shader_program()
Dmtypes.h2339 bool LocalSizeVariable; member
2809 bool LocalSizeVariable; member
Dshaderapi.c2220 dst->info.cs.local_size_variable = src->Comp.LocalSizeVariable; in _mesa_copy_linked_program_data()
/external/mesa3d/src/compiler/glsl/
Dlinker.cpp2033 linked_shader->info.Comp.LocalSizeVariable = false; in link_cs_input_layout_qualifiers()
2069 } else if (shader->info.Comp.LocalSizeVariable) { in link_cs_input_layout_qualifiers()
2082 linked_shader->info.Comp.LocalSizeVariable = true; in link_cs_input_layout_qualifiers()
2091 !linked_shader->info.Comp.LocalSizeVariable) { in link_cs_input_layout_qualifiers()
2099 prog->Comp.LocalSizeVariable = in link_cs_input_layout_qualifiers()
2100 linked_shader->info.Comp.LocalSizeVariable; in link_cs_input_layout_qualifiers()
Dglsl_parser_extras.cpp1806 shader->info.Comp.LocalSizeVariable = in set_shader_inout_layout()