Searched refs:MATERIAL_MATERIAL (Results 1 – 8 of 8) sorted by relevance
287 ambientMaterialSource = MATERIAL_MATERIAL; in init()290 emissiveMaterialSource = MATERIAL_MATERIAL; in init()667 return MATERIAL_MATERIAL; in vertexDiffuseMaterialSourceActive()670 if(diffuseMaterialSource == MATERIAL_MATERIAL || !colorVertexEnable || in vertexDiffuseMaterialSourceActive()674 return MATERIAL_MATERIAL; in vertexDiffuseMaterialSourceActive()684 return MATERIAL_MATERIAL; in vertexSpecularMaterialSourceActive()691 return MATERIAL_MATERIAL; in vertexSpecularMaterialSourceActive()701 return MATERIAL_MATERIAL; in vertexAmbientMaterialSourceActive()708 return MATERIAL_MATERIAL; in vertexAmbientMaterialSourceActive()718 return MATERIAL_MATERIAL; in vertexEmissiveMaterialSourceActive()[all …]
243 MATERIAL_MATERIAL, enumerator
3570 device->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3571 device->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3572 device->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3576 device->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3577 device->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3579 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3583 device->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3584 device->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3585 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()3588 device->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in setColorMaterialMode()[all …]
163 setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in Device()165 setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in Device()
305 if(state.vertexDiffuseMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()355 if(state.vertexSpecularMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()402 if(state.vertexAmbientMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()433 if(state.vertexEmissiveMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()460 if(state.vertexDiffuseMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()479 if(state.vertexSpecularMaterialSourceActive == MATERIAL_MATERIAL) in pipeline()
1992 device->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in applyState()1993 device->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in applyState()1994 device->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in applyState()1995 device->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in applyState()
2829 renderer->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()2845 renderer->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()2861 renderer->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()2877 renderer->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()
3540 renderer->setDiffuseMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()3556 renderer->setSpecularMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()3572 renderer->setAmbientMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()3588 renderer->setEmissiveMaterialSource(sw::MATERIAL_MATERIAL); in SetRenderState()