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Searched refs:MAX_VERTEX_OUTPUTS (Results 1 – 14 of 14) sorted by relevance

/external/swiftshader/src/Renderer/
DVertex.hpp43 Vn_1 = MAX_VERTEX_OUTPUTS - 1,
82 float4 v[MAX_VERTEX_OUTPUTS]; // Generic components using semantic declaration
DVertexProcessor.hpp55 …unsigned int positionRegister : BITS(MAX_VERTEX_OUTPUTS); // TODO: Eliminate by querying shader.
56 …unsigned int pointSizeRegister : BITS(MAX_VERTEX_OUTPUTS); // TODO: Eliminate by querying shader.
139 Output output[MAX_VERTEX_OUTPUTS];
DSetupProcessor.cpp137 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in update()
DVertexProcessor.cpp1005 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in update()
/external/swiftshader/src/D3D9/
DCapabilities.hpp476 MAX_VERTEX_OUTPUTS = 12, enumerator
484 static_assert(MAX_VERTEX_OUTPUTS == 12, "");
491 static_assert(sw::MAX_VERTEX_OUTPUTS >= MAX_VERTEX_OUTPUTS, "");
DDirect3DDevice9.cpp5804 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in bindVertexStreams()
/external/swiftshader/tests/fuzzers/
DVertexRoutineFuzzer.cpp108 resources.MaxVaryingVectors = MIN(sw::MAX_VERTEX_OUTPUTS, sw::MAX_VERTEX_INPUTS); in LLVMFuzzerTestOneInput()
195 for(int i = 0; i < sw::MAX_VERTEX_OUTPUTS; i++) in LLVMFuzzerTestOneInput()
/external/swiftshader/src/Main/
DConfig.hpp86 MAX_VERTEX_OUTPUTS = 34, enumerator
/external/swiftshader/src/Shader/
DVertexShader.hpp65 Semantic output[MAX_VERTEX_OUTPUTS][4];
DVertexRoutine.hpp52 RegisterArray<MAX_VERTEX_OUTPUTS> o; // Output registers
DVertexRoutine.cpp648 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in writeCache()
743 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in writeVertex()
DVertexProgram.cpp590 for(int i = 0; i < MAX_VERTEX_OUTPUTS; i++) in passThrough()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.h80 MAX_VARYING_VECTORS = MIN(sw::MAX_FRAGMENT_INPUTS, sw::MAX_VERTEX_OUTPUTS),
/external/swiftshader/src/OpenGL/compiler/
DOutputASM.cpp3088 if((var + registerCount) > sw::MAX_VERTEX_OUTPUTS) in varyingRegister()