Searched refs:MAX_VIEWPORTS (Results 1 – 10 of 10) sorted by relevance
136 #define MAX_VIEWPORTS 16 macro
283 for (i = 0; i < MAX_VIEWPORTS; i++) in _mesa_init_scissor()
406 for (i = 0; i < MAX_VIEWPORTS; i++) { in _mesa_init_viewport()
812 struct gl_scissor_rect ScissorArray[MAX_VIEWPORTS];4475 struct gl_viewport_attrib ViewportArray[MAX_VIEWPORTS]; /**< Viewport attributes */
1537 for (i = 0; i < MAX_VIEWPORTS; i++) { in _mesa_check_init_viewport()
43 * Create multiple viewports (MAX_VIEWPORTS)
78 #define MAX_VIEWPORTS 16 macro612 VkViewport viewports[MAX_VIEWPORTS];
543 .maxViewports = MAX_VIEWPORTS, in radv_GetPhysicalDeviceProperties()
93 #define MAX_VIEWPORTS 16 macro1065 VkViewport viewports[MAX_VIEWPORTS];
582 .maxViewports = MAX_VIEWPORTS, in anv_GetPhysicalDeviceProperties()