Searched refs:Map1TextureCoord3 (Results 1 – 6 of 6) sorted by relevance
91 GLboolean Map1TextureCoord3; member346 attr->Map1TextureCoord3 = ctx->Eval.Map1TextureCoord3; in _mesa_PushAttrib()626 TEST_AND_UPDATE(ctx->Eval.Map1TextureCoord3, enable->Map1TextureCoord3, in pop_enable_group()
503 if (ctx->Eval.Map1TextureCoord3 == state) in _mesa_set_enable()506 ctx->Eval.Map1TextureCoord3 = state; in _mesa_set_enable()1316 return ctx->Eval.Map1TextureCoord3; in _mesa_IsEnabled()
887 ctx->Eval.Map1TextureCoord3 = GL_FALSE; in _mesa_init_eval()
548 GLboolean Map1TextureCoord3; member
88 else if (ctx->Eval.Map1TextureCoord3) in vbo_exec_eval_update()
459 { GL_MAP1_TEXTURE_COORD_3, CONTEXT_BOOL(Eval.Map1TextureCoord3), NO_EXTRA },