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Searched refs:MaxFragmentUniformComponents (Results 1 – 3 of 3) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_parser_extras.h447 unsigned MaxFragmentUniformComponents; member
Dbuiltin_variables.cpp636 state->Const.MaxFragmentUniformComponents / 4); in generate_constants()
668 state->Const.MaxFragmentUniformComponents); in generate_constants()
Dglsl_parser_extras.cpp105 …this->Const.MaxFragmentUniformComponents = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxUniformComp… in _mesa_glsl_parse_state()