Searched refs:MaxImageUniforms (Results 1 – 8 of 8) sorted by relevance
/external/mesa3d/src/mesa/state_tracker/ |
D | st_atom_image.c | 124 if (prog->info.num_images < c->MaxImageUniforms) in st_bind_images() 127 c->MaxImageUniforms - prog->info.num_images, NULL); in st_bind_images()
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D | st_extensions.c | 250 pc->MaxImageUniforms = screen->get_shader_param( in st_init_limits() 437 c->Program[MESA_SHADER_VERTEX].MaxImageUniforms + in st_init_limits() 438 c->Program[MESA_SHADER_TESS_CTRL].MaxImageUniforms + in st_init_limits() 439 c->Program[MESA_SHADER_TESS_EVAL].MaxImageUniforms + in st_init_limits() 440 c->Program[MESA_SHADER_GEOMETRY].MaxImageUniforms + in st_init_limits() 441 c->Program[MESA_SHADER_FRAGMENT].MaxImageUniforms + in st_init_limits() 442 c->Program[MESA_SHADER_COMPUTE].MaxImageUniforms; in st_init_limits()
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/external/mesa3d/prebuilt-intermediates/main/ |
D | get_hash.h | 290 …{ GL_MAX_VERTEX_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms), e… 291 …ENT_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms), extra_ARB_s… 318 …PUTE_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms), extra_ARB_c… 370 …TRY_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms), extra_ARB_s… 371 …OL_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxImageUniforms), extra_ARB_s… 372 …ON_IMAGE_UNIFORMS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxImageUniforms), extra_ARB_s…
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.cpp | 164 this->Const.MaxVertexImageUniforms = ctx->Const.Program[MESA_SHADER_VERTEX].MaxImageUniforms; in _mesa_glsl_parse_state() 165 …is->Const.MaxTessControlImageUniforms = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxImageUniforms; in _mesa_glsl_parse_state() 166 …>Const.MaxTessEvaluationImageUniforms = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxImageUniforms; in _mesa_glsl_parse_state() 167 this->Const.MaxGeometryImageUniforms = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxImageUniforms; in _mesa_glsl_parse_state() 168 this->Const.MaxFragmentImageUniforms = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxImageUniforms; in _mesa_glsl_parse_state() 169 this->Const.MaxComputeImageUniforms = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms; in _mesa_glsl_parse_state()
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D | standalone.cpp | 163 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms = 8; in initialize_context()
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D | linker.cpp | 3229 if (sh->Program->info.num_images > ctx->Const.Program[i].MaxImageUniforms) in check_image_resources() 3233 ctx->Const.Program[i].MaxImageUniforms); in check_image_resources()
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
D | brw_context.c | 574 prog->MaxImageUniforms = compiler->scalar_stage[i] ? BRW_MAX_IMAGES : 0; in brw_initialize_context_constants()
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/external/mesa3d/src/mesa/main/ |
D | mtypes.h | 3393 GLuint MaxImageUniforms; member
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