Searched refs:MaxSimultaneousTextures (Results 1 – 7 of 7) sorted by relevance
77 DWORD MaxSimultaneousTextures; member
792 pCaps->MaxSimultaneousTextures = screen->get_shader_param(screen, in NineAdapter9_GetDeviceCaps()794 if (pCaps->MaxSimultaneousTextures > NINE_MAX_SAMPLERS_PS) in NineAdapter9_GetDeviceCaps()795 pCaps->MaxSimultaneousTextures = NINE_MAX_SAMPLERS_PS; in NineAdapter9_GetDeviceCaps()
457 for (i = 0; i < device->caps.MaxSimultaneousTextures; i++) in nine_state_copy_common_all()
2456 user_assert(Stage < This->caps.MaxSimultaneousTextures || in NineDevice9_GetTexture()2483 user_assert(Stage < This->caps.MaxSimultaneousTextures || in NineDevice9_SetTexture()2560 user_assert(Sampler < This->caps.MaxSimultaneousTextures || in NineDevice9_GetSamplerState()2583 user_assert(Sampler < This->caps.MaxSimultaneousTextures || in NineDevice9_SetSamplerState()
340 DWORD MaxSimultaneousTextures; member
1010 caps.MaxSimultaneousTextures = 8; in GetDeviceCaps()
1501 caps.MaxSimultaneousTextures = 8; in GetDeviceCaps()