Searched refs:MaxViewportWidth (Results 1 – 8 of 8) sorted by relevance
793 ctx->Const.MaxViewportWidth = 32768; in brw_initialize_context_constants()804 ctx->Const.ViewportBounds.Min = -(float)ctx->Const.MaxViewportWidth; in brw_initialize_context_constants()805 ctx->Const.ViewportBounds.Max = ctx->Const.MaxViewportWidth; in brw_initialize_context_constants()
44 width = MIN2(width, (GLfloat) ctx->Const.MaxViewportWidth); in set_viewport_no_notify()
580 consts->MaxViewportWidth = 16384; in _mesa_init_constants()784 <= ctx->Const.MaxViewportWidth); in check_context_limits()
4275 ctx->Const.MaxViewportWidth, in _mesa_InvalidateFramebuffer()4316 ctx->Const.MaxViewportWidth, in _mesa_InvalidateNamedFramebufferData()
3437 GLuint MaxViewportWidth, MaxViewportHeight; member
104 c->MaxViewportWidth = in st_init_limits()451 c->MaxFramebufferWidth = c->MaxViewportWidth; in st_init_limits()
728 assert(ctx->Const.MaxViewportWidth <= SWRAST_MAX_WIDTH); in _swrast_CreateContext()
29 { GL_MAX_VIEWPORT_DIMS, CONTEXT_INT2(Const.MaxViewportWidth), NO_EXTRA },