Searched refs:NINE_MAX_CONST_F_PS3 (Results 1 – 3 of 3) sorted by relevance
104 #define NINE_MAX_CONST_F_PS3 224 macro
371 max_const_ps = NINE_MAX_CONST_F_PS3 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4); in NineDevice9_ctor()3665 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()3666 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()3708 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()3709 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3539 tx->num_constf_allowed = NINE_MAX_CONST_F_PS3; in nine_translate_shader()