Searched refs:NINE_MAX_SAMPLERS_PS (Results 1 – 5 of 5) sorted by relevance
210 (idx < NINE_MAX_SAMPLERS_PS || idx >= NINE_SAMPLER_VS(0)) && in nine_convert_sampler_state()246 if (idx < NINE_MAX_SAMPLERS_PS) in nine_convert_sampler_state()
794 if (pCaps->MaxSimultaneousTextures > NINE_MAX_SAMPLERS_PS) in NineAdapter9_GetDeviceCaps()795 pCaps->MaxSimultaneousTextures = NINE_MAX_SAMPLERS_PS; in NineAdapter9_GetDeviceCaps()
131 #define NINE_MAX_SAMPLERS_PS 16 macro
2463 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetTexture()2491 Stage = Stage - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_SetTexture()2566 Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_GetSamplerState()2589 Sampler = Sampler - D3DDMAPSAMPLER + NINE_MAX_SAMPLERS_PS; in NineDevice9_SetSamplerState()
972 for (num_textures = 0, i = 0; i < NINE_MAX_SAMPLERS_PS; ++i) { in update_textures_and_samplers()