Searched refs:NINE_STATE_SAMPLE_MASK (Results 1 – 3 of 3) sorted by relevance
77 #define NINE_STATE_SAMPLE_MASK (1 << 19) macro
1196 NINE_STATE_SAMPLE_MASK)1287 if (group & NINE_STATE_SAMPLE_MASK) { in nine_update_state()1833 context->changed.group |= NINE_STATE_SAMPLE_MASK; in CSMT_ITEM_NO_WAIT()3704 [D3DRS_MULTISAMPLEMASK] = NINE_STATE_SAMPLE_MASK,
2383 NINE_STATE_SAMPLE_MASK; in NineDevice9_CreateStateBlock()